Opened 15 years ago
Closed 10 years ago
#338 closed task (fixed)
Create a Level
Reported by: | scheusso | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | |
Component: | GameContent | Version: | 0.0.4 |
Keywords: | PPS | Cc: | |
Referenced By: | References: |
Description (last modified by jo)
Outline
This ticket is about level creation?. We already have some (test-)levels, but they're not really as you would expect a level to be: lots of enemies, surprises and an exciting plot (not to forget the chocolate ) And most importantly: They're not in any way polished or complete.
What to do
- think of a story or setting for your level
- create a sketch of what you think the level should look like
- choose models, sound, etc. you would like to have in it
- choose a gametype for the level (e.g. "mission")
- write an XML-Level-file. Don't be worried about the XML; it's really not hard to code a level in XML.
- add triggers & events to have a dynamical level
- be creative
Change History (9)
comment:1 Changed 15 years ago by scheusso
- Component changed from AI to GameContent
- Keywords PPS added
comment:2 Changed 15 years ago by rgrieder
comment:3 Changed 14 years ago by bknecht
comment:4 Changed 14 years ago by scheusso
I would say it is still neccessary, but maybe not high priority. We need to enhance/extend the existing levels (the ones created this term). And we should also link the individual levels, but i think this isn't going to be easy
comment:5 Changed 14 years ago by dafrick
- Description modified (diff)
comment:6 Changed 14 years ago by dafrick
- Description modified (diff)
comment:7 Changed 14 years ago by jo
- Description modified (diff)
comment:8 Changed 13 years ago by jo
- Description modified (diff)
comment:9 Changed 10 years ago by landauf
- Resolution set to fixed
- Status changed from new to closed
lots of levels were created already
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Is this still a priority? If yes, maybe we should clarify in the description what should be done. Because I think we already have a couple of levels with various gametypes, music and models.