Changes between Version 7 and Version 8 of Ticket #338
- Timestamp:
- Feb 23, 2012, 4:10:07 PM (13 years ago)
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Ticket #338 – Description
v7 v8 1 1 = Outline = 2 This ticket is about [wiki:LevelHowTo level creation]. We already have some (test-)levels, but they're not really as you would expect a level to be: lots of enemies, surprises and fun(not to forget the chocolate ;) ) And most importantly: They're not in any way polished or complete.2 This ticket is about [wiki:LevelHowTo level creation]. We already have some (test-)levels, but they're not really as you would expect a level to be: lots of enemies, surprises and an exciting plot (not to forget the chocolate ;) ) And most importantly: They're not in any way polished or complete. 3 3 4 4 = What to do = 5 5 6 * think of a story or setting for your level 6 7 * create a sketch of what you think the level should look like 7 8 * choose models, sound, etc. you would like to have in it 8 * choose a gametype for the level 9 * choose a gametype for the level (e.g. "mission") 9 10 * write an XML-Level-file. Don't be worried about the XML; it's really not hard to code a level in XML. 11 * add triggers & events to have a dynamical level 10 12 * be creative