Opened 13 years ago
Last modified 9 years ago
#381 new task
Waypoints/Quest Guide
Reported by: | jo | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.2 Codename: Bellatrix |
Component: | GameContent | Version: | 0.0.4 |
Keywords: | PPS | Cc: | |
Referenced By: | References: |
Description (last modified by fvultier)
Waypoints are objects that help a player to find his way through a level. There should be several ways to show the player the way. A waypoint should:
- be visible on the radar.
- be visible in the game:
- as marking of the waypoint position.
- as way indicators (easy mode) from one waypoint to another.
- Trigger an event if the player is in a certain range.
- Maybe there are multiple types of waypoints. Such that mark a single points, other that are a volume in space, …
- Be visible only for the player it belongs to. So it needs to have an owner
- Waypoints should be attachable to moving objects like a allied spaceship.
See: http://forum.orxonox.net/viewtopic.php?f=24&t=624&start=15
Steps:
- Learn how to add new C++ classes to Orxonox
- Write general concept on paper
- Implement your concept in C++
- Create a simple test level that demonstrates how to use the waypoints such that future level designers may use them
- Write a documentation page for the Orxonox wiki
Change History (3)
comment:1 Changed 13 years ago by jo
- Description modified (diff)
comment:2 Changed 13 years ago by landauf
- Keywords PPS added
- Type changed from PPS_project to task
comment:3 Changed 9 years ago by fvultier
- Description modified (diff)
- Summary changed from Waypoints to Waypoints/Quest Guide
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