Changes between Initial Version and Version 1 of Ticket #385
- Timestamp:
- Feb 23, 2012, 4:43:02 PM (13 years ago)
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Ticket #385 – Description
initial v1 1 1 Think about what are the relevant states that have to be saved and how to store them in a file. 2 2 3 Possible relevant states: 4 * the level's name 5 * all movable entities' location and orientation 6 * all pawns' health and wether the correspoding objects have been destoyed 7 * all states of the triggers & events triggered 8 * the state of pickupspawners 9 * ... 10 * In general everything that has to be updated throughout the network in a multiplayer game. 11 3 12 Next step: 4 How c oulda saved game be loaded?13 How can a saved game be loaded?