Opened 13 years ago
Last modified 7 years ago
#387 new task
Scoreboard 2.0
Reported by: | jo | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
Component: | HUD | Version: | 0.0.4 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description
If you want to know how many enemies you have killed, simply press "F2" and the scoreboard appears. The current implementation is quite simple and has several needs for a refactoring:
- multiplayer game support is needed.
- a way to scroll horizontally and vertically is needed (horizontally for long player names and vertically for a long list of players)
- what about a dynamical behaviour of the scoreboard? Probably show the 'best' player on top and the following players below. Or let the local player always be highlited.
- there should be a more flexible/generic concept about what a player does score. An easy way would be to let the gametype define how the scoreboard is labeled. (maybe a gametype rather wants to display the 'points' gained and not the 'lives' taken.)
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