Opened 11 years ago
Last modified 11 years ago
#415 new defect
Quest is not ended by EventTriggers
Reported by: | schlaem | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
Component: | misc | Version: | 0.0.4 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by jo)
Quest can't be completed by using EventTriggers who are avtivated by destroying an enemy. Also DistanceTriggers with DistanceTriggerBeacon-Attachement can't complete a Quest. Otherwise they work right.
This bugs are hacked by making a DistanceTrigger with very large radius, which is activated when the enemy is destroyed
example:
<DistanceTrigger name="endQuest" […] delay=0.1 >
<EventTrigger>
<events>
<trigger>
<EventListener event="enemyDead" />
</trigger>
</events>
</EventTrigger>
</DistanceTrigger>
Change History (1)
comment:1 Changed 11 years ago by jo
- Component changed from AI to misc
- Description modified (diff)
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