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Opened 20 years ago

Closed 20 years ago

#42 closed defect (fixed)

Light-Class

Reported by: bensch Owned by: bensch
Priority: minor Milestone: 0.2.2-pre-alpha orx-v0
Component: GraphicsEngine Version:
Keywords: Light Cc:
Referenced By: References:

Description

Light is very important for seeing things, so it is a good idea to give it its own class

  • ToDo:
    • The Class is initialized so there remains
    1. Extension for Spot-Lights
    2. Light should move only if one tells it so for this to work:
      • Lights must be initialized and transformed in the right order of the modelview-transformation
      • Lights can move with the Camera
      • Lights can fly with an entity.

Really important is the Position of the light→setPosition function in world.cc if this gets mixed up, the Light will not be positioned in the right order.

This also has to do (most possibly) with the strage Fog-position of dave's branche

Change History (2)

comment:1 Changed 20 years ago by bensch

  • Status changed from new to assigned

done spotlight

comment:2 Changed 20 years ago by bensch

  • Resolution set to fixed
  • Status changed from assigned to closed
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