Opened 9 years ago
Last modified 9 years ago
#428 new defect
Game hangs if user's ship is destroyed while guiding a rocket
Reported by: | simonmie | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.1 Codename: Arcturus |
Component: | GeneralFramework | Version: | 0.0.5 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description
reproduce:
- start match with some enemy bots and at least 1 user-guided missile
- fly around until your ship is under attack by a bot
- fire missile with "T" (default keybind)
- when pressing T again to return to ship, game hangs at 100% CPU
expected:
- when pressing T again, respawn
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The problem is in the file PlayerInfo.cc. The do-while loop in the function PlayerInfo::stopTemporaryControl() is never left.
To reproduce this bug I recomend the level "Pirate attack" in the "Missions" tab.