Timeline
Dec 1, 2008:
- 11:19 PM Changeset [5290] by
- Updated physics test file.
- 11:16 PM Changeset [2304] by
- Author issues with copy & paste…
- 11:09 PM Changeset [2303] by
- - Added support for attaching physical WorldEntities to each other. …
- 11:02 PM Changeset [2302] by
- Added conversion templates for btVector3 ←→ Vector3 and btQuaternion …
- 10:59 PM Changeset [2301] by
- Build fix for r2296.
- 11:05 AM content/Humans edited by
- (diff)
- 10:55 AM content/Humans edited by
- (diff)
- 10:55 AM content/Humans created by
- 10:53 AM content/Styleguides edited by
- (diff)
- 10:52 AM content/Styleguides created by
- 10:49 AM content/Universe edited by
- (diff)
- 10:46 AM content/Universe edited by
- (diff)
Nov 30, 2008:
- 9:15 PM content/Universe edited by
- (diff)
- 8:37 PM content/Universe created by
- 7:55 PM dev edited by
- (diff)
- 12:36 PM Changeset [2300] by
- Still getting physics and its implications straight: - Removed …
- 12:29 PM Changeset [2299] by
- Applied ugliest hack ever: When ticking the objects (code position of …
Nov 29, 2008:
- 12:45 AM Changeset [2298] by
- Clarified use of different physical bodies. The "collisionType" XML …
- 12:40 AM Changeset [2297] by
- Missed two getNode()→attachObject(…) in the last commit.
- 12:25 AM Changeset [2296] by
- Made return value of WorldEntity::getNode() const —> Modifying the …
Nov 28, 2008:
- 5:23 PM Changeset [2295] by
- Removed depricated testing folder in util.
- 2:19 PM Changeset [2294] by
- …
- 2:00 PM Changeset [2293] by
- private umgangen aber er liesst irgendwie die libs nicht :S
- 1:25 AM Changeset [5289] by
- Added physics test stuff. Might not work with spaceshiptemplates.oxw.
- 1:25 AM Changeset [2292] by
- Finally managed to work out some physics. According to my tests, …
- 1:23 AM Changeset [2291] by
- Added new XMLPort macro: XMLPortParamVariable It allows to directly …
Nov 27, 2008:
- 3:40 PM Changeset [2290] by
- shipeq private matter…
Nov 26, 2008:
- 7:48 PM Changeset [2289] by
- Added ShipEquipment to Pawn and various funtions for it -not …
- 7:42 PM Changeset [2288] by
- added WeaponPack
- 7:17 PM Changeset [2287] by
- Fixed a stupid bug…
- 7:01 PM Changeset [2286] by
- Added UTF support.
- 6:52 PM Changeset [2285] by
- And some more debug output…
- 6:11 PM Changeset [2284] by
- Some more debug output.
- 5:58 PM Changeset [2283] by
- Some minor adjustments…
- 5:56 PM Changeset [2282] by
- Make NotificationQueue tickable…
- 5:52 PM Changeset [2281] by
- Fixed a bug, inserted some debug output.
- 5:38 PM Changeset [2280] by
- Implemented some rudimentary Notification system.
- 5:35 PM Changeset [2279] by
- CG removed from ini-file
- 5:35 PM Changeset [2278] by
- unsigned int → size_t for std::string related functions I hope this …
- 5:13 PM Changeset [2277] by
- temporarily removed _DEBUG
- 5:00 PM Changeset [2276] by
- network traffic current progress
- 4:31 PM Changeset [2275] by
- prepared tolua for different lua versions
- 3:27 PM Changeset [2274] by
- working version of atmosphere billboard and lod levels
- 3:21 PM Changeset [5288] by
- added necessary files for planet
- 3:01 PM Changeset [2273] by
- small changes for tests
- 2:38 PM content/models/EnhanceOlderModels edited by
- (diff)
- 2:29 PM Changeset [5287] by
- completing UEA directory
- 2:17 PM Changeset [2272] by
- pojectile compiles.
- 12:56 PM pps/main_de edited by
- (diff)
- 12:55 PM pps/main edited by
- (diff)
- 11:52 AM code/doc/Questsystem edited by
- (diff)
- 9:17 AM code/doc/Questsystem edited by
- (diff)
- 9:01 AM code/doc/Questsystem edited by
- (diff)
- 12:18 AM Changeset [2271] by
- renamed tutorial branch
- 12:14 AM Changeset [2270] by
- removed old AI branch
- 12:13 AM Changeset [2269] by
- removed old tutorial branch
- 12:11 AM Changeset [2268] by
- removed core2 branch
- 12:08 AM Changeset [2267] by
- removed first objecthierarchy branch
- 12:07 AM Changeset [2266] by
- removed first weapon branch
- 12:02 AM Changeset [2265] by
- removed first pickups branch
- 12:02 AM Changeset [2264] by
- removed first questsystem branch
- 12:01 AM Changeset [2263] by
- created new questsystem branch
Nov 25, 2008:
- 11:59 PM Changeset [2262] by
- set eol-style to native, no codechanges
- 11:56 PM Changeset [2261] by
- merged questsystem2 back to trunk
- 5:32 PM Changeset [2260] by
- Added NDEBUG and _DEBUG macros to all builds. This removes all asserts …
- 2:36 PM code/tools/SVN edited by
- (diff)
- 2:31 PM code/tools/SVN edited by
- (diff)
- 2:22 PM code/tools/SVN edited by
- (diff)
- 2:21 PM code/tools/SVN edited by
- (diff)
- 2:15 PM code/tools/SVN edited by
- (diff)
- 8:47 AM Changeset [2259] by
- The idea with exceptions is that you can throw them without having the …
- 8:39 AM Changeset [2258] by
- Finalizing, found an error…
- 1:15 AM Changeset [5286] by
- SpaceShip HUD
- 1:14 AM Changeset [2257] by
- missed some files
- 1:14 AM Changeset [2256] by
- The SpaceShips HUD is working again (Speedbar and Radar)
Nov 24, 2008:
- 1:24 PM Changeset [2255] by
- Synchronisation of Ogre::Degree works now (some small stupid error) …
- 1:53 AM Changeset [5285] by
- added MultiStateEngine to the default SpaceShip
- 1:50 AM Changeset [2254] by
- Update your media repository and delete keybindings.ini if you want to …
Nov 23, 2008:
- 9:47 PM code/doc/HUD edited by
- (diff)
- 9:40 PM Changeset [2253] by
- Small typo bugfix.
- 9:22 PM Changeset [2252] by
- Removed tabs that got inserted in my vim sessions.
- 4:31 PM Changeset [2251] by
- Some cleanup…
Nov 22, 2008:
- 10:55 PM Changeset [2250] by
- Removed obsolete branches. @Beni: I guess you can't use it anymore …
- 10:31 PM Changeset [2249] by
- Changes in visual studio solution: - Restored directories.vsprops - …
- 10:25 PM Changeset [2248] by
- - Bugfix in tolua.c: Paths like "D:\" weren't considered absolute …
- 1:38 PM Changeset [2247] by
- reverted emptying of stable headers
- 12:12 PM Changeset [2246] by
- forgot a file and removed some debug output
- 11:54 AM Changeset [2245] by
- most coding is done, still testing now types should get transfered in …
Nov 21, 2008:
- 12:36 AM Changeset [2244] by
- Applied long created patch that removes plugins.cfg and puts the …
- 12:22 AM Changeset [2243] by
- - Inserted IF when copying the config files from bin/ so existing …
Nov 20, 2008:
- 10:38 PM Changeset [2242] by
- Added a todo file, because I don't know how to solve these tasks myself.
- 10:25 PM Changeset [2241] by
- Added svn:eol-style native property to all newly added files. It is …
- 10:20 PM Changeset [2240] by
- Removed svn:ignore properties. If someone was using them, feel free to …
- 10:13 PM Changeset [2239] by
- Resolved tolua include directory problem in another fashion by adding …
- 9:23 PM Changeset [2238] by
- Added tolua README file.
- 9:19 PM Changeset [2237] by
- Added "-DTIXML_USE_TICPP" to CXX_FLAGS and removed manual declarations …
- 8:51 PM Changeset [2236] by
- - Changed working directory for tolua generator to …
- 1:52 PM Changeset [2235] by
- Added lua file to do some testing.
Nov 19, 2008:
- 9:18 PM Changeset [2234] by
- Modified package.lua to automatically remove all _LibExport macros to …
- 8:39 PM Changeset [2233] by
- Added 'w' argument for tolua. That specifies the working directory …
- 7:07 PM Changeset [2232] by
- added new features to munition.h and weapon.h. tried to fix …
- 5:16 PM Changeset [2231] by
- traffic tool header file
- 5:15 PM Changeset [2230] by
- traffic tool network
- 4:41 PM Changeset [5284] by
- oh look there is a satellite.
- 4:40 PM Changeset [2229] by
- Cleaned up indentation chaos in tolua. There were tabs and 1 space …
- 4:07 PM Changeset [2228] by
- Missed a dot, complies now.
- 4:06 PM Changeset [2227] by
- Turbo funktioniert
- 4:06 PM Changeset [2226] by
- Resolved some issues, should be complete now. Done some testing, no …
- 4:05 PM Changeset [5283] by
- Extended questsystem.oxw
- 3:58 PM Changeset [2225] by
- Created class Scoreboard to get game information from Gametype
- 3:52 PM Changeset [2224] by
- media path changed
- 3:35 PM Changeset [2223] by
- flags for build types defined
- 3:29 PM Changeset [2222] by
- Created class CreateLines to display several text lines on the scoreboard
- 2:18 PM Changeset [5282] by
- new textures
- 2:07 PM Changeset [5281] by
- upload of useable models
- 2:05 PM Changeset [5280] by
- Deleting old file
- 1:58 PM content/models/HumanShips edited by
- Changed Link to 'Humans' into 'UEA' (diff)
- 1:48 PM Changeset [5279] by
- Update of Files
- 1:46 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:37 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:28 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:27 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:26 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:23 PM content/UEA edited by
- (diff)
- 1:16 PM content/UEA edited by
- (diff)
- 11:50 AM Changeset [2221] by
- Some tweaks and solved some bugs…
- 8:49 AM Changeset [5278] by
- The first space station is quite ready, with lua script, now with all …
- 8:43 AM Changeset [5277] by
- The first space station is quite ready, with lua script
- 8:34 AM Changeset [5276] by
- The first spce station is almost as good as usable with lua script.
Nov 18, 2008:
- 9:57 PM Changeset [2220] by
- Missed something (msvc still open..).
- 9:55 PM Changeset [2219] by
- Crediting issues…
- 9:53 PM Changeset [2218] by
- First attempt to add at least some library paths for mingw.
- 8:49 PM Changeset [5275] by
- 6:49 PM Changeset [2217] by
- Updated all Visual Studio files. Some adjustments to the new tolua …
- 6:48 PM Changeset [2216] by
- Fixed CEGUILua 0.6.1 build in the repository. We don't have a config.h …
- 6:29 PM Changeset [2215] by
- Reapplied lost bugfix for mingw with CEGUILua.h
- 6:29 PM Changeset [5274] by
- 6:20 PM Changeset [2214] by
- removed dead directories.
Nov 17, 2008:
- 9:32 PM Changeset [2213] by
- WE-destructor deletes attached WEs
Nov 16, 2008:
- 8:59 PM Changeset [5273] by
- backlights…
- 7:10 PM Changeset [2212] by
- maybe fixed backlight crash
Nov 15, 2008:
Nov 14, 2008:
- 4:13 PM Changeset [2211] by
- moved some files (Synchronisable, NetworkCallback) to subfolder …
- 3:38 PM Changeset [2210] by
- create new network branch with the aim to get 64bit support
- 2:55 PM Changeset [2209] by
- Resolved some issues with triggers.
- 7:45 AM Changeset [2208] by
- Added some documentation.
- 1:48 AM Changeset [5272] by
- added trigger to activate/deactivate the spaceship backlight
- 1:47 AM Changeset [2207] by
- fixed Backlight initialization with a workaround, but there are still …
Nov 13, 2008:
- 10:03 PM Changeset [5271] by
- Created questsystem levelfile
- 9:56 PM Changeset [2206] by
- Correcting some stupid errors…
- 9:55 PM Changeset [2205] by
- Changed from ControllableEntity to PlayerInfo…
- 10:03 AM Changeset [2204] by
- don't require all tcl stuff
Nov 12, 2008:
- 11:17 PM code/doc/Trigger edited by
- (diff)
- 11:09 PM code/doc/Trigger created by
- Added documentation for trigger. Maybe something changed, please check …
- 9:25 PM code/doc/Orxonox edited by
- Please change the position if it is not suitable here (couldn't find a … (diff)
- 4:45 PM Changeset [2203] by
- added munition, fixed reloadTimer_
- 4:31 PM Changeset [2202] by
- PickupSpawner
- 4:17 PM Changeset [2201] by
- loading objects and creating shapes…
- 4:10 PM content/Story edited by
- (diff)
- 4:09 PM Changeset [2200] by
- Added framework for class CreateLines to create multiple lines on the …
- 4:09 PM Changeset [2199] by
- paths modified, orxonox runs out of the build directory
- 4:08 PM Changeset [2198] by
- FindOGRE cleaned up
- 4:08 PM Changeset [2197] by
- FindCEGUI.cmake and others cleaned up
- 4:05 PM content/UEA edited by
- (diff)
- 4:05 PM people/AxelBomhauerBeins edited by
- (diff)
- 3:40 PM content/UEA edited by
- (diff)
- 3:35 PM content/UEA edited by
- (diff)
- 3:32 PM Changeset [2196] by
- Even more trigger stuff. Sorry for the spam…
- 3:32 PM content/UEA created by
- 3:30 PM content/models/EnhanceOlderModels edited by
- (diff)
- 3:30 PM content/models/EnhanceOlderModels edited by
- (diff)
- 3:28 PM content/models/EnhanceOlderModels edited by
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- 3:28 PM content/models/EnhanceOlderModels edited by
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- 3:26 PM content/models/EnhanceOlderModels edited by
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- 3:25 PM content/models/EnhanceOlderModels edited by
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- 3:24 PM content/models/EnhanceOlderModels edited by
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- 3:19 PM content/models/EnhanceOlderModels edited by
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- 3:08 PM content/models/EnhanceOlderModels edited by
- (diff)
- 3:07 PM content/models/EnhanceOlderModels edited by
- (diff)
- 2:46 PM content/Shader created by
- 2:28 PM Changeset [2195] by
- Some more stuff on Triggers…
- 2:21 PM Changeset [2194] by
- Playing with Triggers. Again. (I forgot to add files…)
- 2:20 PM Changeset [2193] by
- Playing with Triggers.
- 1:59 PM content/models/EnhanceOlderModels edited by
- (diff)
- 1:44 PM Changeset [2192] by
- Reverted all changes of attempt to update physics branch.
- 1:36 PM Changeset [5270] by
- 1:29 PM Changeset [2191] by
- Just changed some small stuff…
- 1:21 PM Changeset [2190] by
- New physics branch from trunk.
- 1:20 PM Changeset [2189] by
- Removed physics branch. Going to update.
- 1:06 PM Changeset [2188] by
- Wrong button in Tortoise..
- 1:03 PM Changeset [2187] by
- 12:50 PM Changeset [2186] by
- made some changes (still doesn't compile)
- 11:53 AM Changeset [2185] by
- Removed all traces of PhysicsTest.
- 11:43 AM Changeset [2184] by
- Forgot to consider some files wile renaming StaticEntity to …
- 10:45 AM Changeset [2183] by
- Removed msvc projects for OgreOde.
- 8:56 AM code/Error_handling edited by
- (diff)
- 2:24 AM Changeset [5269] by
- backlights
- 2:24 AM Changeset [2182] by
- changed a lot in Backlight, but not yet finished
- 12:56 AM Changeset [2181] by
- Moved instantiation of stats overlay from GSLevel to Gametype.
- 12:55 AM Changeset [2180] by
- Bugfix in MultiType::convert(MT_null): it now clears the MT, so does …
Nov 11, 2008:
- 10:31 PM Changeset [2179] by
- Added svn:eol-style "native" to HelloBullet.cc and HelloBullet.h to …
- 10:30 PM Changeset [2178] by
- - Added first basic construct of object hierarchy with physics. - …
- 10:29 PM Changeset [5268] by
- Renamed MovableEntity to LinearEntity in physicstest2.oxw.
- 10:50 AM Changeset [2177] by
- fixed an error, but problems with proper colision detection @ offset 0
- 12:04 AM Changeset [2176] by
- (re)implemented NACKing for gamestates
Nov 10, 2008:
- 10:18 PM Changeset [2175] by
- some small adjustment with packetmap mutex dedicated server tickrate …
- 10:13 PM Changeset [2174] by
- changed tcl server script: - client logout with "quit" or "logout" - …
- 4:47 PM pps/main_de edited by
- (diff)
- 4:47 PM pps/main edited by
- (diff)
- 2:08 AM Changeset [5267] by
- added levelfiles for objecthierarchy2
- 2:06 AM Changeset [2173] by
- - Added new XMLPort mode, ExpandObject, which works like LoadObject …
- 12:11 AM Changeset [2172] by
- created new objecthierarchy branch
- 12:05 AM Changeset [2171] by
- merged revisions 2111-2170 from objecthierarchy branch back to trunk.
Nov 9, 2008:
- 11:10 PM Changeset [2170] by
- updated msvc files.
- 8:46 PM Changeset [2169] by
- moved Level from objects/infos to objects, because it's no longer …
- 8:18 PM dev/LinuxUbuntu edited by
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- 7:49 PM dev/LinuxUbuntu edited by
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- 7:11 PM Changeset [2168] by
- Split up LevelManager into LevelManager and PlayerManager where …
- 6:46 PM dev/LinuxUbuntu edited by
- (diff)
- 5:35 PM Changeset [5266] by
- re-added particlespawner, they work now properly on the client
- 5:33 PM Changeset [2167] by
- fixed attach bug
- 3:58 PM Changeset [2166] by
- thought i had corrected that
- 3:56 PM Changeset [2165] by
- stupid little mistake
- 2:39 PM Changeset [2164] by
- Added a mutex to the static packetMap_ in Packet. This could resolve …
- 12:53 PM Changeset [2163] by
- Hack-fixed hack with Tickables in dedicated mode.
- 11:08 AM Changeset [2162] by
- - Simplified creation of a new Exception type (only one line to add …
- 4:28 AM Changeset [2161] by
- - added more exceptions to handle problems while loading a level or …
Nov 8, 2008:
- 10:05 PM Changeset [2160] by
- respawn of late joined clients works now
- 7:58 PM Changeset [2159] by
- Completed documentation of finished classes.
- 5:55 PM Changeset [2158] by
- Fixed build for msvc with mbool.
- 5:26 PM Changeset [2157] by
- Fixed bug in dedicated mode: Scene nodes need an update. —> Made …
- 5:25 PM Changeset [2156] by
- standalone mode should be working again now
- 5:13 PM Changeset [2155] by
- added mbool (bool with memory) to fix particlespawner-on-client …
Nov 7, 2008:
- 11:28 PM Changeset [2154] by
- optimizations in gamestate generation
- 10:50 PM Changeset [2153] by
- Synchronisable::getSynchronisable function uses now a map to …
Nov 6, 2008:
- 3:00 PM Changeset [5265] by
- Stats XML-file added
- 2:59 PM Changeset [2152] by
- CMakeLists.txt updated, background added
- 12:55 PM Changeset [2151] by
- Renamed PositionableEntity to StaticEntity and added dummy classes …
- 12:54 PM Changeset [2150] by
- Physics implementation in scene.cc
- 12:54 PM Changeset [2149] by
- Categorized Bullet source files in msvc.
- 12:53 PM Changeset [2148] by
- Removed ogreode from msvc solution.
- 8:42 AM Changeset [2147] by
- Removed OgreODE from repository and commented ODE in package finder.
- 12:02 AM Changeset [2146] by
- Started implementation of QuestEffectBeacon. Done some documentation …
Nov 5, 2008:
- 7:57 PM Changeset [2145] by
- added firemodes and a lot of other things
- 6:11 PM code/doc/WeaponSystem edited by
- (diff)
- 5:32 PM Changeset [2144] by
- small change in synchronisable and baseobject (check when changing …
- 3:58 PM people/AxelBomhauerBeins edited by
- (diff)
- 3:57 PM people/AxelBomhauerBeins edited by
- (diff)
- 3:56 PM content/models/EnhanceOlderModels created by
- 3:43 PM Changeset [2143] by
- added a function unregisterVariable to unregister variable that has …
- 2:42 PM Changeset [2142] by
- creating new lod branch from new trunk…
- 1:54 PM Changeset [5264] by
- Added statistics material descripotion
- 1:01 PM Changeset [2141] by
- Fixed static linker problem with bullet and gcc: We have to specify …
- 9:08 AM content/models/ModularSpaceStation edited by
- (diff)
- 9:02 AM content/models/ModularSpaceStation edited by
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- 8:54 AM content/models/ModularSpaceStation edited by
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- 8:47 AM content/models/ModularSpaceStation edited by
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- 8:38 AM people/MirkoKaiser edited by
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- 8:02 AM people/ChristianPeter edited by
- (diff)
- 12:38 AM Changeset [2140] by
- Stats overlay should now be loaded. Could not test it yet because of …
- 12:37 AM Changeset [5263] by
- Added Stats instantiation to stats.oxo
Nov 4, 2008:
- 11:19 PM Changeset [2139] by
- Forgot one USE_TICPP in a source file
- 11:17 PM content/models/ModularSpaceStation edited by
- (diff)
- 11:10 PM content/models/ModularSpaceStation created by
- 11:01 PM Changeset [2138] by
- Added #define TIXML_USE_TICPP to the ticpp and tinyxml headers. All …
- 10:05 PM Changeset [2137] by
- Updated tinycpp to it's trunk revision 98. Note that our own changes …
- 9:53 PM Changeset [2136] by
- merged changes from pickups1 to pickups2, not merged (probably) …
- 8:59 PM Changeset [2135] by
- Removed root directory (not src/!) from include directories
- 7:14 PM Changeset [2134] by
- reverted some changes for synchronisation of controllableentity
- 6:39 PM Changeset [2133] by
- corrected some problems with objectID's on client and asserts
- 5:12 PM Changeset [2132] by
- bidirectional synchronisation works now: register variables with mode …
- 2:17 PM Changeset [5262] by
- Added physics test file.
- 2:11 PM Changeset [2131] by
- Added CMakeLists.txt to every subfolder and adjusted accordingly. The …
- 1:40 PM Changeset [2130] by
- Trunk should be functional again with these changes
- 1:37 PM Changeset [2129] by
- Applied changes from HEAD again. I have found a way to solve the problem..
- 12:13 PM Changeset [2128] by
- getnameofpermanents und switch
Nov 3, 2008:
- 11:40 PM code/doc/Questsystem edited by
- (diff)
- 11:35 PM code/doc/Questsystem edited by
- (diff)
- 11:35 PM people/DamianFrick edited by
- (diff)
- 11:34 PM code/doc/Questsystem created by
- 5:36 PM code/doc/WeaponSystem created by
- 4:08 PM pps/main_de edited by
- (diff)
- 4:08 PM pps/main_de edited by
- (diff)
- 4:07 PM pps/main edited by
- (diff)
- 4:07 PM pps/main edited by
- (diff)
Nov 2, 2008:
- 11:48 PM Changeset [2127] by
- Reverted last two revisions: I just don't have the time to finish it …
- 10:36 PM Changeset [2126] by
- Trying to extend ADD_SOURCE_FILES recursively.
- 10:18 PM Changeset [2125] by
- Added CMake macro to more easily incude subfolders
- 8:43 PM Changeset [2124] by
- Physics: HelloBullet.cc should compile and run again. Testing tardis now.
- 4:57 PM Changeset [2123] by
- had to change the call of usleep in order to prevent segfaults on unix
- 1:50 PM Changeset [2122] by
- renamed physics_new to physics again. A simple svn up on the old …
- 1:37 PM Changeset [2121] by
- deleted physics branch
- 1:35 PM Changeset [2120] by
- Readded stats classes to overlay branch and fixed build with creator …
- 1:34 PM Changeset [2119] by
- Merged physics branch into physics_new branch.
- 1:14 PM Changeset [2118] by
- New overlay branch from trunk.
- 1:14 PM Changeset [2117] by
- deleted overlay branch. going to make new one from trunk.
- 1:05 PM Changeset [2116] by
- Creating merger branch for physics.
- 1:03 PM Changeset [2115] by
- Committing too much before..
- 12:59 PM Changeset [2114] by
- Replaced all "@file Blah.cc" with "@file" for better flexibility. …
- 12:56 PM Changeset [2113] by
- Test: replacing namespace audio with namespace orxonox.
- 12:54 PM Changeset [2112] by
- Test: replacing namespace network with namespace orxonox. …
- 12:38 PM Changeset [2111] by
- Moved all util classes and functions to orxonox namespace. Converted …
- 1:44 AM Changeset [2110] by
- created new pickup branch, "pickups2".
- 1:44 AM Changeset [2109] by
- created new questsystem branch, "questsystem2".
- 1:43 AM Changeset [2108] by
- created new weapon branch, "weapon2".
- 1:03 AM Changeset [2107] by
- fixed build and updated msvc files.
- 1:01 AM Changeset [2106] by
- moved WeaponSystem.h and .cc into the objects/weaponSystem directory
- 12:54 AM Changeset [2105] by
- updated msvc files and precompiled headers.
- 12:53 AM Changeset [2104] by
- removed some "extra qualifications" (only throws errors on newer …
- 12:22 AM Changeset [2103] by
- Merged r2101 (objecthierarchy) to trunk.
- 12:18 AM Changeset [2102] by
- Pending commit: Little correction in InputManager header.
- 12:16 AM Changeset [5261] by
- Removed ugly console open hack in loadGuI.lua
- 12:09 AM Changeset [2101] by
- Finally managed to have a master InputState which enables: - Console …
Nov 1, 2008:
- 11:41 PM Changeset [2100] by
- did some small adjustments in Projectile.cc although it's only a sample
- 11:24 PM Changeset [2099] by
- re-added projectiles from weapon branch but they're currently not …
- 11:17 PM Changeset [2098] by
- - added a WeaponSystem to Pawn - initialized values in weapon classes …
- 10:27 PM Changeset [2097] by
- adopted weapon classes to the new hierarchy (with a creator pointer)
- 10:14 PM Changeset [2096] by
- merged weapon branch back to trunk changed eol-style of all new files …
- 9:56 PM Changeset [2095] by
- - added forward declarations of all quest classes to OrxonoxPrereqs.h …
- 9:14 PM Changeset [2094] by
- found more tabs in pickups
- 9:03 PM Changeset [2093] by
- converted tabs to spaces
- 8:32 PM Changeset [2092] by
- - adopted quest classes to the new hierarchy (with a creator pointer) …
- 8:19 PM Changeset [2091] by
- no codechanges, moved quest objects to objects/quest
- 8:16 PM Changeset [2090] by
- merged questsystem back to trunk (there are some changes to be done)
- 7:19 PM Changeset [2089] by
- no codechanges, just changed eol-style to native
- 7:16 PM Changeset [2088] by
- merged pickups back to trunk
- 7:04 PM Changeset [2087] by
- merged objecthierarchy branch back to trunk
- 5:43 PM Changeset [2086] by
- added include and removed some debug output
- 3:08 PM Changeset [2085] by
- svn:eol-sytle to all msvc files too.
- 2:51 PM Changeset [5260] by
- Added debug overlay XML file
- 2:51 PM Changeset [2084] by
- - Added debug overlay that is constantly shown in graphics mode. F2 …
- 2:38 PM Changeset [2083] by
- made some small adjustments in Pickups branch
- 1:48 PM Changeset [2082] by
- - simplified some event code - prevents infinite event loops - fixed …
- 11:00 AM Changeset [2081] by
- Ready for merge! (It won't compile after the merge, though )
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