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May 2, 2012:

1:22 PM Changeset [9143] by jo
Some hints added on how to proceed.

Apr 29, 2012:

5:22 PM Changeset [9142] by mentzerf
+ Tried to create waypoints programmatically, succeeded, BUT: the …
3:42 PM Changeset [9141] by mentzerf
Added readme file and reformatted some more
2:05 PM Changeset [9140] by mentzerf
* Fixed a bug that prevented compiling
12:52 PM Changeset [9139] by mentzerf
* Fixed some formatting, some comments and some logs. Done for today.
12:40 PM Changeset [9138] by mentzerf
Fixed the oxw file (some more): * the playfield now lies in the x,y …
11:17 AM Changeset [9137] by mentzerf
+ 'addTower' now adds a "tower" (actually a green cube) at 0,0
11:08 AM Changeset [9136] by mentzerf
+ Added console command "addTower" to later spawn in towers. Now only …
11:06 AM Changeset [9135] by mentzerf
+ Added class Tower, later will be used to spawn in towers
11:06 AM Changeset [9134] by mentzerf
+ Added Template for tower * Replaced StaticEntity for playfield with …
10:06 AM Changeset [9133] by mentzerf
Fixed oxw file: * Camera is now focus on 0,0,0 and locked on a …
10:04 AM Changeset [9132] by mentzerf
- Deleted Playfield files, they are in the trunk now
10:01 AM Changeset [9131] by mentzerf
Added files for Towerdefense (Playfield mesh and material) to the trunk

Apr 27, 2012:

4:11 PM Changeset [9130] by laumerf
added new checkpoints
3:59 PM Changeset [9129] by mentzerf
added spaceship that follows four waypoints on the playfield
3:58 PM Changeset [9128] by huttemat
some stuff not yet saved
3:56 PM Changeset [9127] by huttemat
shipselection core works now
3:38 PM Changeset [9126] by pianezza
textures
3:27 PM Changeset [9125] by pianezza
textures
3:18 PM Changeset [9124] by mentzerf
restored working playfield
2:56 PM Changeset [9123] by mentzerf
* Fixed SVN error
2:49 PM Changeset [9122] by mentzerf
Updated oxw and added method call to spawnEnemy
2:41 PM Changeset [9121] by laumerf
Added new Checkpoints
2:40 PM Changeset [9120] by laumerf
Added new Checkpoints
2:38 PM Changeset [9119] by lkevin
added DamageBoostPickup files too
2:36 PM Changeset [9118] by lkevin
First working version. Default damage increase is currently set to …
2:17 PM Changeset [9117] by mentzerf
+ Should spawn enemy now
2:09 PM Changeset [9116] by mentzerf
adjusted position of the plazfield

Apr 26, 2012:

4:29 PM content/Story edited by bknecht
(diff)

Apr 22, 2012:

10:41 AM Changeset [9115] by landauf
removed sample tests
10:36 AM Changeset [9114] by landauf
added tests for several classes and functions in util

Apr 21, 2012:

11:51 PM Changeset [9113] by jo
Forgot to update the Prereqs
11:47 PM Changeset [9112] by jo
Created minimal working version for the TowerDefence module. The code …

Apr 20, 2012:

4:47 PM Changeset [9111] by mentzerf
+ Added did to CMakeList of src/modules
4:45 PM Changeset [9110] by mentzerf
+ Added CMakeLists.txt + Added basic centerpoint class
4:43 PM Changeset [9109] by mentzerf
* Updated oxw once again
4:40 PM Changeset [9108] by mentzerf
* Updated oxw once again
4:32 PM Changeset [9107] by laumerf
Created course
4:32 PM Changeset [9106] by mentzerf
Changed oxw
4:31 PM Changeset [9105] by scmoritz
Movement to Waypoint fixed. Speed still has to get adjusted
4:27 PM Changeset [9104] by mentzerf
* Changed TowerDefense superclass to DeathMatch * Updated oxw
4:26 PM Changeset [9103] by mentzerf
* Changed TowerDefense superclass to DeathMatch * Updated oxw
4:20 PM Changeset [9102] by kevint
blend1-file mit Kabel
4:19 PM Changeset [9101] by huttemat
changing xml files
4:16 PM Changeset [9100] by kevint
Kabel hinzugefügt
4:06 PM Changeset [9099] by lkevin
Found a way to implement damage modifiers by adding a flag to the …
3:00 PM Changeset [9098] by mentzerf
Added Gametype class
2:28 PM Changeset [9097] by mentzerf
Renamed playfield texture
2:00 PM Changeset [9096] by mentzerf
Added level files
1:52 PM Changeset [9095] by mentzerf
restored emptzlevel and added towerdefense test level\
1:43 PM Changeset [9094] by mentzerf
Added Textures and Cube into empty level
1:11 PM Changeset [9093] by scmoritz
Movement to Waypoint fixed. Speed still has to get adjusted

Apr 17, 2012:

11:51 PM Changeset [9092] by jo
Tetris on the way to get completed. I fixed some bugs concerning …

Apr 16, 2012:

10:42 PM Changeset [9091] by jo
Adding missing files.
10:29 PM Changeset [9090] by jo
Fighting with the controller. 'Undefined reference to …

Apr 14, 2012:

10:03 PM Changeset [9089] by jo
Almost playable :-) Two obvious bugs are remaining concerning …
6:07 PM Changeset [9088] by jo
Still a long way to go. A short todo list can be found at the …
5:45 PM Changeset [9087] by jo
Still a long way to go. A short todo list can be found at the …
3:32 PM Changeset [9086] by jo
Tetris contais almost the same features as before introducing bricks. …

Apr 13, 2012:

5:44 PM Changeset [9085] by jo
backup checkin - still the same bugs experiencable

Apr 12, 2012:

7:05 PM Changeset [9084] by jo
Rotating bricks works. Next step: repairing the collision detection.

Apr 11, 2012:

6:35 PM Changeset [9083] by jo
Camera works.
3:53 PM Changeset [9082] by jo
Trying to create tetris bricks. Rough implementation done. Still …

Apr 5, 2012:

11:12 AM Changeset [9081] by jo
Added rotation to the TetrisStones.

Apr 3, 2012:

9:09 AM Changeset [9080] by pianezza

Apr 2, 2012:

8:40 PM Changeset [9079] by dafrick
New branch to work on questlog/questmenu.
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