Timeline
May 2, 2012:
- 1:22 PM Changeset [9143] by
- Some hints added on how to proceed.
Apr 29, 2012:
- 5:22 PM Changeset [9142] by
- + Tried to create waypoints programmatically, succeeded, BUT: the …
- 3:42 PM Changeset [9141] by
- Added readme file and reformatted some more
- 2:05 PM Changeset [9140] by
- * Fixed a bug that prevented compiling
- 12:52 PM Changeset [9139] by
- * Fixed some formatting, some comments and some logs. Done for today.
- 12:40 PM Changeset [9138] by
- Fixed the oxw file (some more): * the playfield now lies in the x,y …
- 11:17 AM Changeset [9137] by
- + 'addTower' now adds a "tower" (actually a green cube) at 0,0
- 11:08 AM Changeset [9136] by
- + Added console command "addTower" to later spawn in towers. Now only …
- 11:06 AM Changeset [9135] by
- + Added class Tower, later will be used to spawn in towers
- 11:06 AM Changeset [9134] by
- + Added Template for tower * Replaced StaticEntity for playfield with …
- 10:06 AM Changeset [9133] by
- Fixed oxw file: * Camera is now focus on 0,0,0 and locked on a …
- 10:04 AM Changeset [9132] by
- - Deleted Playfield files, they are in the trunk now
- 10:01 AM Changeset [9131] by
- Added files for Towerdefense (Playfield mesh and material) to the trunk
Apr 27, 2012:
- 4:11 PM Changeset [9130] by
- added new checkpoints
- 3:59 PM Changeset [9129] by
- added spaceship that follows four waypoints on the playfield
- 3:58 PM Changeset [9128] by
- some stuff not yet saved
- 3:56 PM Changeset [9127] by
- shipselection core works now
- 3:38 PM Changeset [9126] by
- textures
- 3:27 PM Changeset [9125] by
- textures
- 3:18 PM Changeset [9124] by
- restored working playfield
- 2:56 PM Changeset [9123] by
- * Fixed SVN error
- 2:49 PM Changeset [9122] by
- Updated oxw and added method call to spawnEnemy
- 2:41 PM Changeset [9121] by
- Added new Checkpoints
- 2:40 PM Changeset [9120] by
- Added new Checkpoints
- 2:38 PM Changeset [9119] by
- added DamageBoostPickup files too
- 2:36 PM Changeset [9118] by
- First working version. Default damage increase is currently set to …
- 2:17 PM Changeset [9117] by
- + Should spawn enemy now
- 2:09 PM Changeset [9116] by
- adjusted position of the plazfield
Apr 26, 2012:
Apr 22, 2012:
- 10:41 AM Changeset [9115] by
- removed sample tests
- 10:36 AM Changeset [9114] by
- added tests for several classes and functions in util
Apr 21, 2012:
- 11:51 PM Changeset [9113] by
- Forgot to update the Prereqs
- 11:47 PM Changeset [9112] by
- Created minimal working version for the TowerDefence module. The code …
Apr 20, 2012:
- 4:47 PM Changeset [9111] by
- + Added did to CMakeList of src/modules
- 4:45 PM Changeset [9110] by
- + Added CMakeLists.txt + Added basic centerpoint class
- 4:43 PM Changeset [9109] by
- * Updated oxw once again
- 4:40 PM Changeset [9108] by
- * Updated oxw once again
- 4:32 PM Changeset [9107] by
- Created course
- 4:32 PM Changeset [9106] by
- Changed oxw
- 4:31 PM Changeset [9105] by
- Movement to Waypoint fixed. Speed still has to get adjusted
- 4:27 PM Changeset [9104] by
- * Changed TowerDefense superclass to DeathMatch * Updated oxw
- 4:26 PM Changeset [9103] by
- * Changed TowerDefense superclass to DeathMatch * Updated oxw
- 4:20 PM Changeset [9102] by
- blend1-file mit Kabel
- 4:19 PM Changeset [9101] by
- changing xml files
- 4:16 PM Changeset [9100] by
- Kabel hinzugefügt
- 4:06 PM Changeset [9099] by
- Found a way to implement damage modifiers by adding a flag to the …
- 3:00 PM Changeset [9098] by
- Added Gametype class
- 2:28 PM Changeset [9097] by
- Renamed playfield texture
- 2:00 PM Changeset [9096] by
- Added level files
- 1:52 PM Changeset [9095] by
- restored emptzlevel and added towerdefense test level\
- 1:43 PM Changeset [9094] by
- Added Textures and Cube into empty level
- 1:11 PM Changeset [9093] by
- Movement to Waypoint fixed. Speed still has to get adjusted
Apr 17, 2012:
- 11:51 PM Changeset [9092] by
- Tetris on the way to get completed. I fixed some bugs concerning …
Apr 16, 2012:
- 10:42 PM Changeset [9091] by
- Adding missing files.
- 10:29 PM Changeset [9090] by
- Fighting with the controller. 'Undefined reference to …
Apr 14, 2012:
- 10:03 PM Changeset [9089] by
- Almost playable Two obvious bugs are remaining concerning …
- 6:07 PM Changeset [9088] by
- Still a long way to go. A short todo list can be found at the …
- 5:45 PM Changeset [9087] by
- Still a long way to go. A short todo list can be found at the …
- 3:32 PM Changeset [9086] by
- Tetris contais almost the same features as before introducing bricks. …
Apr 13, 2012:
- 5:44 PM Changeset [9085] by
- backup checkin - still the same bugs experiencable
Apr 12, 2012:
- 7:05 PM Changeset [9084] by
- Rotating bricks works. Next step: repairing the collision detection.
Apr 11, 2012:
- 6:35 PM Changeset [9083] by
- Camera works.
- 3:53 PM Changeset [9082] by
- Trying to create tetris bricks. Rough implementation done. Still …
Apr 5, 2012:
- 11:12 AM Changeset [9081] by
- Added rotation to the TetrisStones.
Apr 3, 2012:
Apr 2, 2012:
- 8:40 PM Changeset [9079] by
- New branch to work on questlog/questmenu.
Note: See TracTimeline
for information about the timeline view.