Timeline
Aug 11, 2013:
- 10:42 PM Changeset [9644] by
- small refactoring
- 10:38 PM Changeset [9643] by
- bugfix
- 9:39 PM Changeset [9642] by
- removed unnecessary functions cleanup
- 9:33 PM Changeset [9641] by
- removed mutual friend declarations between Identifier and IdentifierManager
- 9:07 PM Changeset [9640] by
- made IdentifierManager a self-initializing singleton
- 6:30 PM Changeset [9639] by
- added tests
- 5:52 PM Changeset [9638] by
- renamed CreateFactory() as RegisterClass() to be more consistent with …
- 4:23 PM Changeset [9637] by
- removed constructor arguments from ClassFactories. use the …
- 2:41 PM Changeset [9636] by
- added tests
- 2:38 PM Changeset [9635] by
- added Factory for classes that don't require a Context as constructor …
- 2:36 PM Changeset [9634] by
- reset static maps and variables after destroying identifiers iterate …
- 11:02 AM Changeset [9633] by
- forgot one line in the previous commit
- 11:00 AM Changeset [9632] by
- Factory::fabricate() returns an Identifiable
Aug 10, 2013:
- 12:15 PM Changeset [9631] by
- fixed multiplayer
Aug 9, 2013:
- 9:28 PM Changeset [9630] by
- propagate a new Gametype to all elements of an OverlayGroup (fixes …
- 9:26 PM Changeset [9629] by
- BaseObject now requires a Context instead of a creator (BaseObject*) …
- 11:28 AM Changeset [9628] by
- object list should not delete its elements - they will be deleted by …
- 12:27 AM Changeset [9627] by
- fixed bug: Listable::setContext didn't work properly with sub-contexts …
- 12:25 AM Changeset [9626] by
- fixed compiler issue with msvc
Jul 22, 2013:
- 11:05 AM people/BenjaminKnecht edited by
- (diff)
- 11:03 AM dev/LinuxUbuntu edited by
- Fixed the old packages problem (diff)
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