HowTo: Tickable
A tick is one frame or one iteration of the main-loop. Classes can be called every tick. This is achieved by inheriting from doc/Tickable and implementing the virtual void tick(float dt) function. dt is the time in seconds passed since the last tick.
*.h file:
#include "objects/Tickable.h"
class MyClass : public Tickable
{
public:
virtual void tick(float dt);
private:
Vector3 position_;
};
*.cc file:
void MyClass::tick(float dt)
{
// let the object move with 100 units per second in positive x direction:
Vector3 velocity(100, 0, 0);
this->position_ += velocity * dt;
// call tick(dt) of the parent class:
SUPER(MyClass, tick, dt);
}
(See this for more information about the SUPER macro.)
Last modified 9 years ago
Last modified on Apr 12, 2017, 11:49:34 PM










