| 1 | = Creating Particle Systems = |
| 2 | |
| 3 | [[TracNav(TracNav/TOC_Development)]] |
| 4 | |
| 5 | You can create a particle system by either manually writing the .particle file or by using a graphical tool. |
| 6 | |
| 7 | == Manual == |
| 8 | Here you can find some documentation on how that is done: [http://ogre3d.org/tikiwiki/tiki-index.php?page=Particles&structure=Cookbook here] and [http://www.ogre3d.org/docs/manual/manual_34.html#Particle-Scripts here]. |
| 9 | |
| 10 | |
| 11 | == Tools == |
| 12 | There are various tools around, but they all seem outdated/old. Here is a list of the ones I've found. Also, most only work on windows: |
| 13 | |
| 14 | * [http://www.ogre3d.org/tikiwiki/OGRE+Particle+Editor OGRE Particle Editor] |
| 15 | * [http://www.wzona.info/p/ogre-flow-particle-editor.html OGRE Flow - Particle Editor] |
| 16 | * [http://www.fxpression.com/Download.html Particle Universe] |
| 17 | |
| 18 | = Getting your particle system in the game = |
| 19 | |
| 20 | |
| 21 | Add your particle system in: |
| 22 | code/data/particle/particle_name.oxw |
| 23 | |
| 24 | {{{ |
| 25 | particle_system Orxonox/particle_name |
| 26 | { |
| 27 | //... |
| 28 | material PE/material_name |
| 29 | } |
| 30 | }}} |
| 31 | |
| 32 | Add the material to the PE_materials.material file in: |
| 33 | data_extern/materials/PE_materials.material |
| 34 | |
| 35 | {{{ |
| 36 | material PE/material_name |
| 37 | { |
| 38 | technique |
| 39 | { |
| 40 | pass |
| 41 | { |
| 42 | //... |
| 43 | |
| 44 | texture_unit |
| 45 | { |
| 46 | texture texture_name.png |
| 47 | } |
| 48 | } |
| 49 | } |
| 50 | } |
| 51 | }}} |
| 52 | |
| 53 | Add your texture(s) to: |
| 54 | data_extern/images/textures |
| 55 | |
| 56 | {{{ |
| 57 | texture_name.png |
| 58 | }}} |
| 59 | |
| 60 | For testing, add a {{{<ParticleEmitter/>}}} to a test level in: |
| 61 | code/data/levels/level_name.oxw |
| 62 | |
| 63 | {{{ |
| 64 | <ParticleEmitter |
| 65 | source="Orxonox/particle_name" |
| 66 | //... |
| 67 | position="0,0,0" |
| 68 | lifetime=2.0 loop=1 startdelay=3.0 |
| 69 | /> |
| 70 | }}} |