Changes between Version 3 and Version 4 of content/tools/FromBlenderToOrxonox
- Timestamp:
- Dec 16, 2013, 3:52:06 PM (11 years ago)
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content/tools/FromBlenderToOrxonox
v3 v4 39 39 This will create (at least) 4 new files in the blend-file-folder: a .mesh file, a .mesh.xml file, and a .material file. Most likely, a log file of the OgreXML Converter will be produced also. Ignore it for now. 40 40 41 Check if the new created .mesh file is version 1.41 or 1.40 (open it with gedit or any editor and have a look at the first lines). If your exported mesh has 1.41 you have to export the .xml file by yourself using the following steps: 42 43 1. Download and extract the OgreXMLConverter from [http://sourceforge.net/projects/ogre/files/ogre-Tools/1.7.2/OgreCommandLineTools_1.7.2.zip/download here] 44 2. Copy the .mesh file from the previous exported Mesh (exported from Blender) into the OgreXMlConverter folder 45 3. Use the following command to create a 1.40 version mesh 46 {{{ 47 #!html 48 <pre class="wiki" style="white-space:normal;"> 49 wine OgreXMLConverter yourmesh.xml 50 </pre> 51 }}} 52 41 53 The material filename will be the one you chose in the export dialog. This file contains all materials that are used in your scene, so if you export several meshes from the same scene (blend-file), you will only need one material file. 42 54