Changes between Version 1 and Version 2 of dev/VisualStudio
- Timestamp:
- Sep 24, 2008, 12:04:22 AM (16 years ago)
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dev/VisualStudio
v1 v2 9 9 1. First, you need to see that you are DirectX ready. There is very good wiki [http://www.ogre3d.org/wiki/index.php/Building_From_Source#Visual_C.2B.2B_2005_.28VC8.2FSP1.29 article] on that on the Ogre website. Bear in mind that we ''only'' support Visual Studio 2005. Once the CMake generators work, it should be possible to use several versions. [[br]][[br]] 10 10 11 1. The next thing is getting the external dependencies. We supply these as precompiled archiveswith the lib, dll and include files all at once. There are also debug symbols, if you want to debug them. Once you got the archive, put it in the directory ''below'' your source checkout folder and extract it right there (not in a new folder). This will create a folder named "dependencies" that include everything necessary. You can proceed the same way with the debug symbols.[[br]][[br]]11 1. The next thing is getting the external dependencies. We supply these as precompiled [http://svn.orxonox.net/ogre/binaries/VisualStudio8/ archives] (take the newest ones) with the lib, dll and include files all at once. There are also debug symbols, if you want to debug them. Once you got the archive, put it in the directory ''below'' your source checkout folder and extract it right there (not in a new folder). This will create a folder named "dependencies" that include everything necessary. You can proceed the same way with the debug symbols.[[br]][[br]] 12 12 13 13 2. Run visual_studio/orxonox_vc8.sln now. When started, you can see all projects of the solution in the left window (otherwise get that window with ''View, Solution Explorer''). Now right click on ''orxonox'' and choose ''Set as StartUp Project''. Unfortunately you still have to specify the output working directory: Right click on ''orxonox'' again and choose ''properties''. Then in the upper left corner under ''configuration'' choose ''All configurations''. Then go to ''Debugging'' section and specify "$(OutDir)" as the ''working directory''. [[br]][[br]]