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Changes between Version 10 and Version 11 of dev/projects/HUDbyChai


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Timestamp:
Dec 14, 2007, 5:39:56 PM (17 years ago)
Author:
nicolasc
Comment:

proposals, some formatting

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  • dev/projects/HUDbyChai

    v10 v11  
    88== What's HUD ==
    99
    10 A full description of HUD can be found under [http://en.wikipedia.org/wiki/Head-Up_Display WikiPedia].
     10A full description of HUD can be found under [http://en.wikipedia.org/wiki/Head-Up_Display WikiPedia].[[br]]
    1111
    1212== HUD with Ogre ==
    1313
    14 Ogre has its own class for HUD designing: CLASS OVERLAY.
     14Ogre has its own class for HUD designing: CLASS OVERLAY. [[br]]
    1515There are two ways to write an overlay, neither it can be written in a script, or it can be dynamically created in C++ file.
    1616All possibilities and variabilities for an overlay script are found unter [http://www.ogre3d.org/docs/manual/manual_38.html#SEC217 Ogre Tutorial].
     
    2323== TODO ==
    2424
    25 * To make HUD cuter, easier to use.
    26 * To realize Radar System.
     25 * To make HUD cuter, easier to use.
     26 * To realize Radar System.
    2727
     28== Proposals ==
     29 * use SVG for drwaing - saves space, and is resolution indendant; drawback need to be implemented in OGRE/framework [[br]]
     30 * more suitable font.[[br]]
     31 * [[br]]
    2832
    2933