Changes between Version 10 and Version 11 of dev/projects/HUDbyChai
- Timestamp:
- Dec 14, 2007, 5:39:56 PM (17 years ago)
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dev/projects/HUDbyChai
v10 v11 8 8 == What's HUD == 9 9 10 A full description of HUD can be found under [http://en.wikipedia.org/wiki/Head-Up_Display WikiPedia]. 10 A full description of HUD can be found under [http://en.wikipedia.org/wiki/Head-Up_Display WikiPedia].[[br]] 11 11 12 12 == HUD with Ogre == 13 13 14 Ogre has its own class for HUD designing: CLASS OVERLAY. 14 Ogre has its own class for HUD designing: CLASS OVERLAY. [[br]] 15 15 There are two ways to write an overlay, neither it can be written in a script, or it can be dynamically created in C++ file. 16 16 All possibilities and variabilities for an overlay script are found unter [http://www.ogre3d.org/docs/manual/manual_38.html#SEC217 Ogre Tutorial]. … … 23 23 == TODO == 24 24 25 * To make HUD cuter, easier to use.26 * To realize Radar System.25 * To make HUD cuter, easier to use. 26 * To realize Radar System. 27 27 28 == Proposals == 29 * use SVG for drwaing - saves space, and is resolution indendant; drawback need to be implemented in OGRE/framework [[br]] 30 * more suitable font.[[br]] 31 * [[br]] 28 32 29 33