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Changes between Initial Version and Version 1 of dev/projects/Pickup_system


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Timestamp:
Mar 30, 2009, 1:59:56 PM (16 years ago)
Author:
danielh
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  • dev/projects/Pickup_system

    v1 v1  
     1= Pickup system (#277) =
     2
     3== Author ==
     4[wiki:DanielHaggenmueller Daniel Haggenmüller]
     5
     6== Description ==
     7This project is about creating a pickup system that allows the player to pick up items, which can apply effects.
     8
     9== Timetable ==
     10
     11|| '''Date''' || '''What''' ||
     12|| 16. mar. || ''(Start)'' ||
     13|| 23. mar. || Planning / first coding attempts ||
     14|| 30. mar. || Finishing base framework (working PickupSpawner & PickupCollection) ||
     15|| 6. apr. || Create a class so dropped items can be picked up again ||
     16|| 13. apr. || '''Easter''' ||
     17|| 20. apr. || '''Sechseläuten''' ||
     18|| 27. apr. || Work on usable & equipment-type items ||
     19|| 4. may || Maybe create a (GUI-)inventory to manage items. ||
     20|| 11. may || Work on everything I didn't manage to finish when I planned to. :-) ||
     21|| 18. may || ''(Buffer)'' ||
     22|| 2?. may || '''Presentation''' ||
     23
     24== More details ==
     25(follows)
     26
     27== Images / Diagrams ==
     28(follows)