| 1 | = HUD Enhancement = |
| 2 | [[ArchivePage]] |
| 3 | |
| 4 | == Author == |
| 5 | [wiki:BenjaminKnecht Benjamin Knecht] |
| 6 | |
| 7 | == Description == |
| 8 | We want to improve the whole interface to the player. Therefore we need a better HUD to give the player the feeling to be in this world and in the body of the main character. |
| 9 | |
| 10 | == Links == |
| 11 | * Ticket #211 |
| 12 | |
| 13 | |
| 14 | ---- |
| 15 | |
| 16 | == Progress == |
| 17 | |
| 18 | || '''Deadline''' || '''Description''' || '''More''' || '''Progress''' || |
| 19 | || Do, 26. April || Ideas || [wiki:archive/HudEnhancement#ideas more] || https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/100percent.gif?format=raw || |
| 20 | || Do, 10. Mai|| Having implemented the coding stuff || || https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/40percent.gif?format=raw || |
| 21 | || Do, 31. Mai || create and add graphics and models|| [wiki:HudEnhancement#hud more] || https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/10percent.gif?format=raw || |
| 22 | |
| 23 | [[br]] |
| 24 | [[br]] |
| 25 | {{{ |
| 26 | #!html |
| 27 | <a name="ideas"></a> |
| 28 | }}} |
| 29 | === Ideas === |
| 30 | ==== HUD ==== |
| 31 | * some kind of helmet with live support readings |
| 32 | * semi transparent HUD (maybe with moving and adaptable HUD elements) |
| 33 | * new cross hair |
| 34 | {{{ |
| 35 | #!html |
| 36 | {<span style="color:orange">idea of simple but comfortable</span>} |
| 37 | }}} |
| 38 | * sniper function |
| 39 | {{{ |
| 40 | #!html |
| 41 | {<span style="color:orange">crosshair has to be changed and camera behavior</span>} |
| 42 | }}} |
| 43 | * visual markings of important world entities (mission critical stuff) |
| 44 | {{{ |
| 45 | #!html |
| 46 | {<span style="color:red">hard because it most definitely has something to do with OpenGL stuff</span>} |
| 47 | }}} |
| 48 | * visual improvement of radar |
| 49 | * ability to display and hide HUD elements (show only oxygen reading when not walking in an atmosphere etc.) |
| 50 | * animations (weapon animations, HUD animations and stuff) |
| 51 | * status displays in HUD |
| 52 | {{{ |
| 53 | #!html |
| 54 | {<span style="color:red">probably easy just place some text somewhere</span>} |
| 55 | }}} |
| 56 | ==== FPS ==== |
| 57 | * crouch function |
| 58 | {{{ |
| 59 | #!html |
| 60 | {<span style="color:orange">Bounding Box is not affected by crouching</span>} |
| 61 | }}} |
| 62 | * probably some changes with the camera and the weapon |
| 63 | {{{ |
| 64 | #!html |
| 65 | {<span style="color:orange">recalibrated camera</span>} |
| 66 | }}} |
| 67 | * probably a lean function (to look around corners) |
| 68 | * weapon change (hand to hand combat (hand, knife, stunner), laser rifle, sniper rifle) |
| 69 | |
| 70 | [[br]] |
| 71 | [[br]] |
| 72 | {{{ |
| 73 | #!html |
| 74 | <a name="hud"></a> |
| 75 | }}} |
| 76 | === create and add graphics and models === |
| 77 | |
| 78 | ---- |
| 79 | {{{ |
| 80 | #!html |
| 81 | <a name="inspiration"></a> |
| 82 | }}} |
| 83 | == Inspiration == |
| 84 | http://www.epilog.de/Dokumente/Spiele/Computer/JooWooD/_Bilder/Aquanox_2_Revelation_B01.jpg |
| 85 | |
| 86 | http://www.planetphillip.com/siteimages/mods/half-life-2/med-noamz-wf-01.jpg |
| 87 | |
| 88 | http://www.generations-starwars.com/IMG/republic_commando-rendez_vous_with_squad.jpg |
| 89 | |
| 90 | http://www.targetpc.com/software/games/bang_redstorm/I%27m%20shooting%20my%20cannon%20=).jpg |
| 91 | |