Orxonox
0.0.5 Codename: Arcturus
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docking
DockingPrecompiledHeaders.h
Go to the documentation of this file.
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/*
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* ORXONOX - the hottest 3D action shooter ever to exist
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* > www.orxonox.net <
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*
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*
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* License notice:
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Author:
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* Reto Grieder
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* Co-authors:
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* ...
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*
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*/
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#include "
OrxonoxConfig.h
"
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#include <LinearMath/btTransform.h>
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#include "
core/BaseObject.h
"
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#include "
core/XMLPort.h
"
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// Just in case some header included windows.h
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#undef min
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#undef max
XMLPort.h
Declaration of the XMLPort helper classes and macros.
OrxonoxConfig.h
Various constants for compiler, architecture and platform.
BaseObject.h
Declaration of BaseObject, the base class of all objects in Orxonox.
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