29 #ifndef _GamestateHandler_H__    30 #define _GamestateHandler_H__    53     virtual bool      ackGamestate(
unsigned int gamestateID, 
unsigned int clientID) = 0;
    54     virtual uint32_t  getLastReceivedGamestateID( 
unsigned int clientID ) = 0;
    55     virtual uint32_t  getCurrentGamestateID() = 0;
 Shared library macros, enums, constants and forward declarations for the network library  ...
 
Definition: Gamestate.h:109
 
Die Wagnis Klasse hat die folgenden Aufgaben: 
Definition: ApplicationPaths.cc:66
 
#define _NetworkExport
Definition: NetworkPrereqs.h:59
 
An interface for any class that wants to handle gamestates. 
Definition: GamestateHandler.h:42