Orxonox
0.0.5 Codename: Arcturus
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An interface for any class that wants to handle gamestates. More...
#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/libraries/network/GamestateHandler.h>
Public Member Functions | |
virtual bool | ackGamestate (unsigned int gamestateID, unsigned int clientID)=0 |
virtual bool | addGamestate (packet::Gamestate *gs, unsigned int clientID)=0 |
virtual uint32_t | getCurrentGamestateID ()=0 |
virtual uint32_t | getLastReceivedGamestateID (unsigned int clientID)=0 |
Protected Member Functions | |
GamestateHandler () | |
virtual | ~GamestateHandler () |
An interface for any class that wants to handle gamestates.
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protected |
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protectedvirtual |
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pure virtual |
Implemented in orxonox::GamestateManager.
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pure virtual |
Implemented in orxonox::GamestateManager.
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pure virtual |
Implemented in orxonox::GamestateManager.
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pure virtual |
Implemented in orxonox::GamestateManager.