52 virtual bool collidesAgainst(
WorldEntity* otherObject,
const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint)
override;
53 virtual void tick(
float dt)
override;
56 { this->cool_ = cool; }
#define _SOBExport
Definition: SOBPrereqs.h:60
int Left
Definition: SOBTube.h:69
void setcool(const bool cool)
Definition: SOBTube.h:55
bool cool_
Definition: SOBTube.h:73
bool hasCollided_
Definition: SOBTube.h:71
int k
Definition: SOBTube.h:66
bool movedown
Definition: SOBTube.h:70
Definition: MovableEntity.h:42
The WorldEntity represents everything that can be put in a Scene at a certain location.
Definition: WorldEntity.h:72
xmlelement
Definition: Super.h:519
int Right
Definition: SOBTube.h:68
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
BoxCollisionShape * left
Definition: SOBTube.h:61
Mode
Definition: CorePrereqs.h:102
CollisionType
Denotes the possible types of physical objects in a Scene.
Definition: WorldEntity.h:265
CollisionType a
Definition: SOBTube.h:63
bool getcool() const
Definition: SOBTube.h:57
CollisionType b
Definition: SOBTube.h:64
int Height
Definition: SOBTube.h:67
Definition of the BoxCollisionShape class.
Shared library macros, enums, constants and forward declarations for the SOB module ...
float u
Definition: SOBTube.h:65
Wrapper for the bullet box collision shape class btBoxShape.
Definition: BoxCollisionShape.h:56