Orxonox  0.0.5 Codename: Arcturus
SectionController.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Gani Aliguzhinov
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _SectionController_H__
30 #define _SectionController_H__
31 
33 
34 
35 namespace orxonox
36 {
43  {
44  public:
45  //----[language demanded functions]----
46  SectionController(Context* context);
47 
48  virtual ~SectionController();
49  //----[/language demanded functions]----
50 
51  //----[own functions]----
52  ActionpointController* findNewDivisionLeader();
53 
54  virtual bool setWingman(ActionpointController* newWingman) override;
55  virtual bool hasWingman() override;
56  virtual bool hasFollower() override
57  { return false; }
58  void chooseTarget();
59  //----[/own functions]----
60 
61  protected:
62  //----action must only be managed by this----
63  virtual void action() override; //<! action() is called in regular intervals by MasterController managing the bot's behaviour.
64  Vector3 getFormationPosition ();
65  void keepFormation();
66  private:
67  //----private variables-----
69 
70  };
71 }
72 
73 #endif /* _SectionController_H__ */
Definition: SectionController.h:42
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Context.h:45
Definition: ActionpointController.h:75
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
bool bFirstAction_
Definition: SectionController.h:68
virtual bool hasFollower() override
Definition: SectionController.h:56