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| DeathMessage (Context *context) |
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virtual | ~DeathMessage () |
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virtual void | changedOwner () override |
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virtual void | deathmessage (const GametypeInfo *gtinfo, const std::string &message) override |
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| FadeoutText (Context *context) |
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virtual | ~FadeoutText () |
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float | getDelay () const |
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float | getFadeouttime () const |
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void | setDelay (float delay) |
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void | setFadeouttime (float fadeouttime) |
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virtual void | tick (float dt) override |
| Gets called every frame. More...
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virtual void | XMLPort (Element &xmlelement, XMLPort::Mode mode) override |
| Loads the OrxonoxOverlay. More...
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| OverlayText (Context *context) |
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virtual | ~OverlayText () |
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OverlayText::Alignment | getAlignment () const |
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std::string | getAlignmentString () const |
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std::string | getCaption () const |
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const ColourValue & | getColour () const |
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const std::string & | getFont () const |
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float | getSpaceWidth () const |
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float | getTextSize () const |
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void | setAlignment (OverlayText::Alignment alignment) |
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void | setAlignmentString (const std::string &alignment) |
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void | setCaption (const std::string &caption) |
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void | setColour (const ColourValue &colour) |
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void | setFont (const std::string &font) |
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void | setSpaceWidth (float width) |
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void | setTextSize (float size) |
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| OrxonoxOverlay (Context *context) |
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virtual | ~OrxonoxOverlay () |
| Make sure everything gets removed/destroyed. More...
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virtual void | changedName () override |
| This function gets called if the name of the object changes. More...
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virtual void | changedOverlayGroup () |
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virtual void | changedVisibility () override |
| Called by BaseObject when visibility has changed. More...
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Vector2 | getActualSize () const |
| Gets the actual size of the overlay on the screen (corrected) More...
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bool | getAspectCorrection () const |
| Returns whether the window aspect is corrected. More...
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const std::string & | getBackgroundMaterial () const |
| Returns the the material name of the background. More...
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const std::string & | getBackgroundTexture () const |
| Returns the the texture name of the background. More...
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OverlayGroup * | getOverlayGroup () const |
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BaseObject * | getOwner () const |
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const Vector2 & | getPickPoint () const |
| Gets the pick point of this overlay. More...
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const Vector2 & | getPosition () const |
| Returns the current position on the screen. More...
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const Degree & | getRotation () const |
| Gets the rotation angle applied to this overlay in degrees. More...
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const Vector2 & | getSize () const |
| Gets the current size that was set (uncorrected) More...
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const Vector2 & | getSizeCorrection () const |
| Gets the current size correction (default: 1.0, 1.0) More...
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void | hide () |
| Hides the overlay with an detour to BaseObject::visibility_. More...
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void | rotate (const Degree &angle) |
| Rotates the overlay by angle degrees. More...
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void | scale (const Vector2 &scale) |
| Scales the overlay by scale. More...
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void | scroll (const Vector2 &offset) |
| Scrolls the overlay. More...
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void | setAspectCorrection (bool val) |
| Sets whether the aspect of the overlay is corrected. More...
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void | setBackgroundAlpha (float alpha) |
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void | setBackgroundColour (ColourValue colour) |
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void | setBackgroundMaterial (const std::string &material) |
| Only sets the background material name if not "". More...
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void | setBackgroundTexture (const std::string &texture) |
| Sets the background texture name and creates a new material if necessary. More...
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void | setOverlayGroup (OverlayGroup *group) |
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void | setOwner (BaseObject *owner) |
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void | setPickPoint (const Vector2 &position) |
| Sets the point in the overlay where to pick it when translating. More...
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void | setPosition (Vector2 pos) |
| Sets the position of this overlay on the screen. More...
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void | setRotation (const Degree &angle) |
| Sets the rotation angle applied to this overlay in degrees. More...
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void | setSize (const Vector2 &size) |
| Sets the size of this overlay. More...
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void | setZOrder (unsigned short order) |
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void | show () |
| Shows the overlay with an detour to BaseObject::visibility_. More...
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| BaseObject (Context *context) |
| Constructor: Registers the object in the BaseObject-list. More...
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virtual | ~BaseObject () |
| Destructor. More...
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void | addEventListener (BaseObject *listener) |
| Adds an object which listens to the events of this object. More...
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void | addEventSource (BaseObject *source, const std::string &state) |
| Adds a new event source for a specific state. More...
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void | addTemplate (const std::string &name) |
| Adds a Template to the object. More...
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void | addTemplate (Template *temp) |
| Adds a Template to the object. More...
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virtual void | changedActivity () |
| This function gets called if the activity of the object changes. More...
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virtual void | changedMainStateName () |
| This function gets called if the main state name of the object changes. More...
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void | fireEvent (const std::string &name="") |
| Fires an event (without a state). More...
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void | fireEvent (bool activate, const std::string &name="") |
| Fires an event which activates or deactivates a state. More...
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void | fireEvent (bool activate, BaseObject *originator, const std::string &name="") |
| Fires an event which activates or deactivates a state with agiven originator (the object which triggered the event). More...
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void | fireEvent (Event &event) |
| Fires an event, using the Event struct. More...
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BaseObject * | getCreator () const |
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BaseObject * | getEventListener (unsigned int index) const |
| Returns an event listener with a given index. More...
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BaseObject * | getEventSource (unsigned int index, const std::string &state) const |
| Returns an eventsource with a given index. More...
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const XMLFile * | getFile () const |
| Returns a pointer to the XMLFile that loaded this object. More...
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const std::string & | getFilename () const |
| Returns the levelfile that loaded this object. More...
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Gametype * | getGametype () const |
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Level * | getLevel () const |
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const std::string & | getLoaderIndentation () const |
| Returns the indentation of the debug output in the Loader. More...
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const std::string & | getMainStateName () const |
| Returns the name of the main state. More...
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const std::string & | getName () const |
| Returns the name of the object. More...
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Namespace * | getNamespace () const |
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const std::string & | getOldName () const |
| Returns the old name of the object. More...
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Scene * | getScene () const |
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virtual uint32_t | getSceneID () const |
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const std::set< Template * > & | getTemplates () const |
| Returns the set of all aplied templates. More...
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const mbool & | isActive () const |
| Returns the state of the objects activity. More...
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bool | isInitialized () const |
| Returns if the object was initialized (passed the object registration). More...
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const mbool & | isVisible () const |
| Returns the state of the objects visibility. More...
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virtual void | processEvent (Event &event) |
| Processing an event by calling the right main state. More...
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void | removeEventSource (BaseObject *source) |
| Removes an eventsource (but doesn't unregister itself at the source). More...
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void | setActive (bool bActive) |
| Sets the state of the objects activity. More...
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void | setCreator (BaseObject *creator) |
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void | setFile (const XMLFile *file) |
| Sets a pointer to the xml file that loaded this object. More...
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void | setGametype (const StrongOrWeakPtr< Gametype > &gametype) |
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void | setLevel (const StrongOrWeakPtr< Level > &level) |
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void | setLoaderIndentation (const std::string &indentation) |
| Sets the indentation of the debug output in the Loader. More...
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void | setMainState (bool state) |
| Sets the main state of the object to a given boolean value. More...
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void | setMainStateName (const std::string &name) |
| Sets the name of the main state (used for event reactions). More...
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void | setName (const std::string &name) |
| Sets the name of the object. More...
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void | setNamespace (const StrongOrWeakPtr< Namespace > &ns) |
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void | setScene (const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID) |
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void | setVisible (bool bVisible) |
| Sets the state of the objects visibility. More...
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virtual void | XMLEventPort (Element &xmlelement, XMLPort::Mode mode) |
| Defines the possible event states of this object and parses eventsources from an XML file. More...
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| OrxonoxClass () |
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OrxonoxClass & | operator= (const OrxonoxClass &)=default |
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| Configurable () |
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void | setConfigValues () |
| Function to collect the SetConfigValue-macro calls. More...
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| Listable () |
| Constructor: Allocates space in the element list. More...
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| Listable (Context *context) |
| Constructor: Allocates space in the element list and assigns the context. More...
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virtual | ~Listable () |
| Destructor: Removes the object from the object-lists. More...
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Context * | getContext () const |
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void | setContext (Context *context) |
| Changes the context. More...
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void | unregisterObject () |
| Removes this object from the object-lists. More...
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| Identifiable () |
| Constructor: Sets the default values. More...
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virtual | ~Identifiable () |
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ORX_FORCEINLINE void * | getDerivedPointer (unsigned int classID) |
| Returns a valid pointer of any derived type that is registered in the class hierarchy. More...
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template<class T > |
ORX_FORCEINLINE T * | getDerivedPointer (unsigned int classID) |
| Version of getDerivedPointer with template. More...
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template<class T > |
ORX_FORCEINLINE const T * | getDerivedPointer (unsigned int classID) const |
| Const version of getDerivedPointer with template. More...
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Identifier * | getIdentifier () const |
| Returns the Identifier of the object. More...
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bool | isA (const Identifier *identifier) |
| Returns true if the object's class is of the given type or a derivative. More...
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template<class B > |
bool | isA (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is of the given type or a derivative. More...
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bool | isA (const Identifiable *object) |
| Returns true if the object's class is of the given type or a derivative. More...
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bool | isChildOf (const Identifier *identifier) |
| Returns true if the object's class is a child of the given type. More...
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template<class B > |
bool | isChildOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a child of the given type. More...
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bool | isChildOf (const Identifiable *object) |
| Returns true if the object's class is a child of the given type. More...
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bool | isDirectChildOf (const Identifier *identifier) |
| Returns true if the object's class is a direct child of the given type. More...
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template<class B > |
bool | isDirectChildOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a direct child of the given type. More...
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bool | isDirectChildOf (const Identifiable *object) |
| Returns true if the object's class is a direct child of the given type. More...
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bool | isDirectParentOf (const Identifier *identifier) |
| Returns true if the object's class is a direct parent of the given type. More...
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template<class B > |
bool | isDirectParentOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a direct parent of the given type. More...
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bool | isDirectParentOf (const Identifiable *object) |
| Returns true if the object's class is a direct child of the given type. More...
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bool | isExactlyA (const Identifier *identifier) |
| Returns true if the object's class is exactly of the given type. More...
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template<class B > |
bool | isExactlyA (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is exactly of the given type. More...
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bool | isExactlyA (const Identifiable *object) |
| Returns true if the object's class is exactly of the given type. More...
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bool | isParentOf (const Identifier *identifier) |
| Returns true if the object's class is a parent of the given type. More...
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template<class B > |
bool | isParentOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a parent of the given type. More...
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bool | isParentOf (const Identifiable *object) |
| Returns true if the object's class is a parent of the given type. More...
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|
| Destroyable () |
| Constructor: Sets the default values. More...
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virtual | ~Destroyable () |
| Destructor: Notifies all DestructionListener (for example weak pointers) that this object is being deleted. More...
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void | destroy () |
| Deletes the object if no strong pointers point to this object. More...
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void | destroyLater () |
| Works like destroy() but doesn't destroy the object until the current tick has ended. More...
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unsigned int | getReferenceCount () const |
| Returns the number of strong pointers that point to this object. More...
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| OrxonoxInterface () |
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| GametypeMessageListener () |
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virtual | ~GametypeMessageListener () |
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virtual void | announcemessage (const GametypeInfo *gtinfo, const std::string &message) |
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virtual void | fadingmessage (const GametypeInfo *gtinfo, const std::string &message) |
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virtual void | killmessage (const GametypeInfo *gtinfo, const std::string &message) |
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virtual void | staticmessage (const GametypeInfo *gtinfo, const std::string &message, const ColourValue &colour) |
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|
enum | Alignment { Alignment::Left,
Alignment::Right,
Alignment::Center
} |
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enum | RotationState { RotationState::Horizontal,
RotationState::Vertical,
RotationState::Inbetween
} |
| Describes the rotational state of a an overlay. More...
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static void | rotateOverlay (const std::string &name, const Degree &angle) |
| ConsoleCommand: Accesses the overlay by its name and rotates it. More...
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static void | scaleOverlay (const std::string &name, float scale) |
| ConsoleCommand: Accesses the overlay by its name and scales it. More...
|
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static void | scrollOverlay (const std::string &name, const Vector2 &scroll) |
| ConsoleCommand: Accesses the overlay by its name and scrolls it. More...
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static void | showOverlay (const std::string &name) |
| Shows Overlay by it's name. More...
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static void | toggleVisibility (const std::string &name) |
| Toggles the visibility of an Overlay by it's name. More...
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static void | loadAllEventStates (Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier) |
| Manually loads all event states, even if the class doesn't officially support them. More...
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virtual void | sizeChanged () override |
| Sets the overlay size using the actual corrected size. More...
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virtual void | angleChanged () |
| Called whenever the rotation angle has changed. More...
|
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virtual void | positionChanged () |
| Determines the position of the overlay. More...
|
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virtual void | sizeCorrectionChanged () |
| Called whenever the aspect ratio or the angle has changed. More...
|
|
void | addEventState (const std::string &name, EventState *container) |
| Adds a new event-state to the object. More...
|
|
EventState * | getEventState (const std::string &name) const |
| Returns the event-state with the given name. More...
|
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virtual void | preDestroy () |
| This virtual function is called if destroy() is called and no StrongPtr points to this object. More...
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| WindowEventListener () |
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virtual | ~WindowEventListener ()=default |
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unsigned int | getWindowHeight () const |
| Returns the current render window height. More...
|
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unsigned int | getWindowWidth () const |
| Returns the current render window width. More...
|
|
| Tickable () |
| Constructor: Registers the object in the Tickable-list. More...
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Ogre::TextAreaOverlayElement * | text_ |
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Degree | angle_ |
| Rotation angle of the overlay. More...
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Ogre::PanelOverlayElement * | background_ |
| Background image (blank per default). More...
|
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bool | bCorrectAspect_ |
| Whether or not to correct the size. More...
|
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Ogre::Overlay * | overlay_ |
| The overlay the entire class is about. More...
|
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Vector2 | pickPoint_ |
| Point on the overlay to pick when translating. More...
|
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Vector2 | position_ |
| Position of the pickPoint on the screen. More...
|
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RotationState | rotState_ |
| horizontal, vertical or inbetween More...
|
|
Vector2 | size_ |
| Internal size of the overlay. More...
|
|
Vector2 | sizeCorrection_ |
| Value to correct the size because of the window aspect. More...
|
|
float | windowAspectRatio_ |
| Screen.width / screen.height. More...
|
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mbool | bActive_ |
| True = the object is active. More...
|
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mbool | bVisible_ |
| True = the object is visible. More...
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FunctorPtr | mainStateFunctor_ |
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std::string | mainStateName_ |
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std::string | name_ |
| The name of the object. More...
|
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std::set< std::string > | networkTemplateNames_ |
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std::string | oldName_ |
| The old name of the object. More...
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