Orxonox
0.0.5 Codename: Arcturus
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#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/orxonox/gamestates/GSServer.h>
Public Member Functions | |
GSServer (const GameStateInfo &info) | |
~GSServer () | |
virtual void | activate () override |
virtual void | deactivate () override |
virtual void | update (const Clock &time) override |
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GameState (const GameStateInfo &info) | |
Constructor only initialises variables and sets the name permanently. More... | |
virtual | ~GameState () |
Destructor only checks that we don't delete an active state. More... | |
State | getActivity () const |
const GameStateInfo & | getInfo () const |
const std::string & | getName () const |
Private Attributes | |
Server * | server_ |
Additional Inherited Members |
orxonox::GSServer::GSServer | ( | const GameStateInfo & | info | ) |
orxonox::GSServer::~GSServer | ( | ) |
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overridevirtual |
Reimplemented from orxonox::GameState.
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overridevirtual |
Reimplemented from orxonox::GameState.
Reimplemented from orxonox::GameState.
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private |