#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/libraries/tools/Mesh.h>
bool orxonox::Mesh::getCastShadows |
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const |
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inline |
Ogre::Entity* orxonox::Mesh::getEntity |
( |
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inline |
const std::string & orxonox::Mesh::getMaterial |
( |
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const |
const std::string & orxonox::Mesh::getName |
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void |
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const |
bool orxonox::Mesh::isVisible |
( |
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const |
void orxonox::Mesh::setCastShadows |
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bool |
bCastShadows | ) |
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void orxonox::Mesh::setMaterial |
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const std::string & |
name | ) |
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void orxonox::Mesh::setMeshSource |
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Ogre::SceneManager * |
scenemanager, |
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const std::string & |
file |
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) |
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void orxonox::Mesh::setSubMaterial |
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const std::string & |
name, |
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const int |
index |
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) |
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void orxonox::Mesh::setVisible |
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bool |
bVisible | ) |
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bool orxonox::Mesh::bCastShadows_ |
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private |
Ogre::Entity* orxonox::Mesh::entity_ |
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private |
unsigned int orxonox::Mesh::meshCounter_s = 0 |
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staticprivate |
Ogre::SceneManager* orxonox::Mesh::scenemanager_ |
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private |
The documentation for this class was generated from the following files: