[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[7983] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef OBB_TRIANGLE_MINKOWSKI_H |
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| 17 | #define OBB_TRIANGLE_MINKOWSKI_H |
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| 18 | |
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| 19 | #include "btConvexShape.h" |
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| 20 | #include "btBoxShape.h" |
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| 21 | |
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[7983] | 22 | ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape |
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[1963] | 23 | { |
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| 24 | |
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| 25 | |
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| 26 | public: |
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| 27 | |
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| 28 | btVector3 m_vertices1[3]; |
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| 29 | |
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| 30 | virtual int getNumVertices() const |
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| 31 | { |
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| 32 | return 3; |
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| 33 | } |
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| 34 | |
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[7983] | 35 | btVector3& getVertexPtr(int index) |
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| 36 | { |
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| 37 | return m_vertices1[index]; |
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| 38 | } |
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| 39 | |
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[1963] | 40 | const btVector3& getVertexPtr(int index) const |
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| 41 | { |
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| 42 | return m_vertices1[index]; |
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| 43 | } |
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| 44 | virtual void getVertex(int index,btVector3& vert) const |
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| 45 | { |
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| 46 | vert = m_vertices1[index]; |
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| 47 | } |
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| 48 | |
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| 49 | virtual int getNumEdges() const |
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| 50 | { |
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| 51 | return 3; |
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| 52 | } |
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| 53 | |
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[2430] | 54 | virtual void getEdge(int i,btVector3& pa,btVector3& pb) const |
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[1963] | 55 | { |
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| 56 | getVertex(i,pa); |
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| 57 | getVertex((i+1)%3,pb); |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const |
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| 62 | { |
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| 63 | // btAssert(0); |
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| 64 | getAabbSlow(t,aabbMin,aabbMax); |
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| 65 | } |
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| 66 | |
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| 67 | btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const |
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| 68 | { |
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| 69 | btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2])); |
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| 70 | return m_vertices1[dots.maxAxis()]; |
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| 71 | |
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| 72 | } |
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| 73 | |
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| 74 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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| 75 | { |
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| 76 | for (int i=0;i<numVectors;i++) |
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| 77 | { |
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| 78 | const btVector3& dir = vectors[i]; |
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| 79 | btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2])); |
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| 80 | supportVerticesOut[i] = m_vertices1[dots.maxAxis()]; |
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| 81 | } |
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| 82 | |
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| 83 | } |
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| 84 | |
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[7983] | 85 | btTriangleShape() : btPolyhedralConvexShape () |
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| 86 | { |
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| 87 | m_shapeType = TRIANGLE_SHAPE_PROXYTYPE; |
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| 88 | } |
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[1963] | 89 | |
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| 90 | btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape () |
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| 91 | { |
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| 92 | m_shapeType = TRIANGLE_SHAPE_PROXYTYPE; |
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| 93 | m_vertices1[0] = p0; |
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| 94 | m_vertices1[1] = p1; |
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| 95 | m_vertices1[2] = p2; |
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| 96 | } |
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| 97 | |
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| 98 | |
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[2430] | 99 | virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const |
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[1963] | 100 | { |
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| 101 | getPlaneEquation(i,planeNormal,planeSupport); |
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| 102 | } |
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| 103 | |
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| 104 | virtual int getNumPlanes() const |
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| 105 | { |
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| 106 | return 1; |
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| 107 | } |
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| 108 | |
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| 109 | void calcNormal(btVector3& normal) const |
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| 110 | { |
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| 111 | normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]); |
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| 112 | normal.normalize(); |
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| 113 | } |
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| 114 | |
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[2430] | 115 | virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const |
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[1963] | 116 | { |
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| 117 | (void)i; |
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| 118 | calcNormal(planeNormal); |
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| 119 | planeSupport = m_vertices1[0]; |
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| 120 | } |
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| 121 | |
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| 122 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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| 123 | { |
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| 124 | (void)mass; |
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| 125 | btAssert(0); |
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| 126 | inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 127 | } |
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| 128 | |
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[2430] | 129 | virtual bool isInside(const btVector3& pt,btScalar tolerance) const |
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[1963] | 130 | { |
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| 131 | btVector3 normal; |
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| 132 | calcNormal(normal); |
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| 133 | //distance to plane |
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| 134 | btScalar dist = pt.dot(normal); |
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| 135 | btScalar planeconst = m_vertices1[0].dot(normal); |
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| 136 | dist -= planeconst; |
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| 137 | if (dist >= -tolerance && dist <= tolerance) |
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| 138 | { |
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| 139 | //inside check on edge-planes |
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| 140 | int i; |
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| 141 | for (i=0;i<3;i++) |
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| 142 | { |
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[2430] | 143 | btVector3 pa,pb; |
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[1963] | 144 | getEdge(i,pa,pb); |
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| 145 | btVector3 edge = pb-pa; |
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| 146 | btVector3 edgeNormal = edge.cross(normal); |
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| 147 | edgeNormal.normalize(); |
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| 148 | btScalar dist = pt.dot( edgeNormal); |
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| 149 | btScalar edgeConst = pa.dot(edgeNormal); |
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| 150 | dist -= edgeConst; |
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| 151 | if (dist < -tolerance) |
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| 152 | return false; |
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| 153 | } |
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| 154 | |
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| 155 | return true; |
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| 156 | } |
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| 157 | |
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| 158 | return false; |
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| 159 | } |
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| 160 | //debugging |
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| 161 | virtual const char* getName()const |
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| 162 | { |
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| 163 | return "Triangle"; |
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| 164 | } |
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| 165 | |
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| 166 | virtual int getNumPreferredPenetrationDirections() const |
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| 167 | { |
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| 168 | return 2; |
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| 169 | } |
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| 170 | |
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| 171 | virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const |
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| 172 | { |
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| 173 | calcNormal(penetrationVector); |
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| 174 | if (index) |
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| 175 | penetrationVector *= btScalar(-1.); |
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| 176 | } |
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| 177 | |
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| 178 | |
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| 179 | }; |
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| 180 | |
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| 181 | #endif //OBB_TRIANGLE_MINKOWSKI_H |
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| 182 | |
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