[8246] | 1 | <LevelInfo |
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| 2 | name = "Tetris" |
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| 3 | description = "Tetris in space!" |
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[9016] | 4 | tags = "minigame" |
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| 5 | screenshot = "tetris.png" |
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[8246] | 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("HUDTemplates3.oxo") |
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| 10 | include("stats.oxo") |
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[9092] | 11 | include("tetrisHUD.oxo") |
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[8246] | 12 | include("templates/lodInformation.oxt") |
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| 13 | ?> |
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| 14 | |
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[9083] | 15 | <Template name=tetrisstonecameras defaults=0> |
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| 16 | <TetrisStone> |
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[8246] | 17 | <camerapositions> |
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| 18 | <CameraPosition position="55,75,200" absolute=true /> |
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| 19 | </camerapositions> |
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[9083] | 20 | </TetrisStone> |
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[8246] | 21 | </Template> |
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| 22 | |
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| 23 | <Template name=tetrisstone> |
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[9083] | 24 | <TetrisStone camerapositiontemplate=tetrisstonecameras> |
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[8246] | 25 | <attached> |
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[9092] | 26 | <Model position="0,0,0" mesh="crate.mesh" scale=0.9 /> |
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[8246] | 27 | </attached> |
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| 28 | </TetrisStone> |
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| 29 | </Template> |
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| 30 | |
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[9083] | 31 | |
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| 32 | |
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| 33 | <Template name=tetrisbrickcameras defaults=0> |
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| 34 | <TetrisBrick> |
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| 35 | <camerapositions> |
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| 36 | <CameraPosition position="55,75,200" absolute=true /> |
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[9089] | 37 | <CameraPosition position="0,50,160" drag=true mouselook=true /> |
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| 38 | <CameraPosition position="0,50,0" pitch=-90 drag=true mouselook=true /> |
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[9083] | 39 | </camerapositions> |
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| 40 | </TetrisBrick> |
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| 41 | </Template> |
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| 42 | |
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[9082] | 43 | <Template name=tetrisbrick> |
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| 44 | <TetrisBrick camerapositiontemplate=tetrisbrickcameras> |
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| 45 | </TetrisBrick> |
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| 46 | </Template> |
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| 47 | |
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| 48 | |
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[8246] | 49 | <Level |
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[9016] | 50 | gametype = "Tetris" |
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[8246] | 51 | > |
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| 52 | <templates> |
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| 53 | <Template link=lodtemplate_default /> |
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| 54 | </templates> |
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[8637] | 55 | <?lua include("includes/notifications.oxi") ?> |
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[8246] | 56 | |
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| 57 | <Scene |
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| 58 | ambientlight = "0.5, 0.5, 0.5" |
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| 59 | skybox = "Orxonox/skypanoramagen1" |
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| 60 | > |
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[9092] | 61 | <!--luke_grey_-_hypermode.ogg allgorythm-lift_up.ogg Fight1.ogg --> |
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| 62 | <WorldAmbientSound |
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| 63 | source="Ganymede.ogg" |
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| 64 | looping="true" |
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| 65 | playOnLoad="true" |
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| 66 | /> |
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| 67 | |
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[8246] | 68 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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| 69 | |
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[9092] | 70 | |
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[8246] | 71 | <?lua |
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| 72 | for i = 1, 10, 1 do |
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| 73 | ?> |
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| 74 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" /> |
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| 75 | <?lua end ?> |
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| 76 | |
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[9082] | 77 | <TetrisCenterpoint name=tetriscenter width=11 height=15 stoneSize=10 stoneTemplate=tetrisstone brickTemplate=tetrisbrick stoneSpeed=10 position="-55,-75,0"> |
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[8246] | 78 | <attached> |
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| 79 | <Model position="55,-1,0" mesh="cube.mesh" scale3D="57,1,11" /> |
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| 80 | <Model position="-1,76,0" mesh="cube.mesh" scale3D="1,76,1" /> |
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| 81 | <Model position="111,76,0" mesh="cube.mesh" scale3D="1,76,1" /> |
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| 82 | </attached> |
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[9084] | 83 | <!--collisionShapes> |
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| 84 | <BoxCollisionShape position="55,-1,0" halfExtents="57,1,11" /> |
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| 85 | <BoxCollisionShape position="-1,76,0" halfExtents="1,76,1" /> |
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| 86 | <BoxCollisionShape position="111,76,0" halfExtents="1,76,1" /> |
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| 87 | </collisionShapes--> |
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[8246] | 88 | </TetrisCenterpoint> |
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| 89 | |
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[9092] | 90 | <!-- ------------ insert eye candy here ---------------- --> |
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| 91 | |
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| 92 | <!-- asteroidBelt(centerX, centerY, centerZ, yaw, pitch, segments, minSize, maxSize, radius0, radius1, count, fog) --> |
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| 93 | <!-- DONT DARE TO TURN THE FOG ON, whithout finding a better belt position --> |
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| 94 | <?lua |
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| 95 | dofile("includes/asteroidField.lua") |
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| 96 | asteroidBelt(10000, 0, 0, -40, -90, 70, 100, 200, 24000, 20000, 500, 0) |
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| 97 | |
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| 98 | ?> |
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| 99 | |
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| 100 | |
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[8246] | 101 | </Scene> |
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| 102 | </Level> |
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