[5313] | 1 | material Orxonox/Red |
---|
| 2 | { |
---|
| 3 | technique |
---|
| 4 | { |
---|
| 5 | pass |
---|
| 6 | { |
---|
| 7 | lighting off |
---|
| 8 | scene_blend alpha_blend |
---|
| 9 | depth_check off |
---|
| 10 | |
---|
| 11 | texture_unit |
---|
| 12 | { |
---|
[7369] | 13 | texture bar2c.png |
---|
[5313] | 14 | } |
---|
| 15 | } |
---|
| 16 | } |
---|
| 17 | } |
---|
| 18 | |
---|
| 19 | material Orxonox/Yellow |
---|
| 20 | { |
---|
| 21 | technique |
---|
| 22 | { |
---|
| 23 | pass |
---|
| 24 | { |
---|
| 25 | lighting off |
---|
| 26 | scene_blend alpha_blend |
---|
| 27 | depth_check off |
---|
| 28 | |
---|
| 29 | texture_unit |
---|
| 30 | { |
---|
[7369] | 31 | texture bar2b.png |
---|
[5313] | 32 | } |
---|
| 33 | } |
---|
| 34 | } |
---|
| 35 | } |
---|
| 36 | |
---|
| 37 | material Orxonox/Green |
---|
| 38 | { |
---|
| 39 | technique |
---|
| 40 | { |
---|
| 41 | pass |
---|
| 42 | { |
---|
| 43 | lighting off |
---|
| 44 | scene_blend alpha_blend |
---|
| 45 | depth_check off |
---|
| 46 | |
---|
| 47 | texture_unit |
---|
| 48 | { |
---|
[7369] | 49 | texture bar2a.png |
---|
[5313] | 50 | } |
---|
| 51 | } |
---|
| 52 | } |
---|
| 53 | } |
---|
| 54 | |
---|
| 55 | material Orxonox/White |
---|
| 56 | { |
---|
| 57 | technique |
---|
| 58 | { |
---|
| 59 | pass |
---|
| 60 | { |
---|
| 61 | lighting off |
---|
| 62 | scene_blend alpha_blend |
---|
| 63 | depth_check off |
---|
| 64 | |
---|
| 65 | texture_unit |
---|
| 66 | { |
---|
[7369] | 67 | texture bar2.png |
---|
[5313] | 68 | } |
---|
| 69 | } |
---|
| 70 | } |
---|
| 71 | } |
---|
| 72 | |
---|
| 73 | material Orxonox/Black |
---|
| 74 | { |
---|
| 75 | technique |
---|
| 76 | { |
---|
| 77 | pass |
---|
| 78 | { |
---|
| 79 | lighting off |
---|
| 80 | scene_blend alpha_blend |
---|
| 81 | depth_check off |
---|
| 82 | |
---|
| 83 | texture_unit |
---|
| 84 | { |
---|
[7369] | 85 | texture OrxonoxBlack.png |
---|
[5313] | 86 | } |
---|
| 87 | } |
---|
| 88 | } |
---|
| 89 | } |
---|
| 90 | |
---|
| 91 | material Orxonox/BarBackground |
---|
| 92 | { |
---|
| 93 | technique |
---|
| 94 | { |
---|
| 95 | pass |
---|
| 96 | { |
---|
| 97 | lighting off |
---|
| 98 | scene_blend alpha_blend |
---|
| 99 | depth_check off |
---|
| 100 | |
---|
| 101 | texture_unit |
---|
| 102 | { |
---|
[7369] | 103 | texture bar1.png 2d 0 // no mipmapping |
---|
[5313] | 104 | } |
---|
| 105 | } |
---|
| 106 | } |
---|
| 107 | } |
---|
| 108 | |
---|
[5325] | 109 | material Orxonox/HealthBarBackground |
---|
| 110 | { |
---|
| 111 | technique |
---|
| 112 | { |
---|
| 113 | pass |
---|
| 114 | { |
---|
| 115 | lighting off |
---|
| 116 | scene_blend alpha_blend |
---|
| 117 | depth_check off |
---|
| 118 | |
---|
| 119 | texture_unit |
---|
| 120 | { |
---|
[7369] | 121 | texture healthbar_bg.png 2d 0 // no mipmapping |
---|
[5325] | 122 | } |
---|
| 123 | } |
---|
| 124 | } |
---|
| 125 | } |
---|
[10686] | 126 | |
---|
[10738] | 127 | material Orxonox/BarIconBoost |
---|
| 128 | { |
---|
| 129 | technique |
---|
| 130 | { |
---|
| 131 | pass |
---|
| 132 | { |
---|
| 133 | lighting off |
---|
| 134 | scene_blend alpha_blend |
---|
| 135 | depth_check off |
---|
| 136 | |
---|
| 137 | texture_unit |
---|
| 138 | { |
---|
| 139 | texture bar_icon_boost.png 2d 0 // no mipmapping |
---|
| 140 | } |
---|
| 141 | } |
---|
| 142 | } |
---|
| 143 | } |
---|
| 144 | |
---|
[10747] | 145 | material Orxonox/BarIconShield |
---|
| 146 | { |
---|
| 147 | technique |
---|
| 148 | { |
---|
| 149 | pass |
---|
| 150 | { |
---|
| 151 | lighting off |
---|
| 152 | scene_blend alpha_blend |
---|
| 153 | depth_check off |
---|
| 154 | |
---|
| 155 | texture_unit |
---|
| 156 | { |
---|
| 157 | texture bar_icon_shield.png 2d 0 // no mipmapping |
---|
| 158 | } |
---|
| 159 | } |
---|
| 160 | } |
---|
| 161 | } |
---|
| 162 | |
---|
[10738] | 163 | material Orxonox/BarIconSpeed |
---|
| 164 | { |
---|
| 165 | technique |
---|
| 166 | { |
---|
| 167 | pass |
---|
| 168 | { |
---|
| 169 | lighting off |
---|
| 170 | scene_blend alpha_blend |
---|
| 171 | depth_check off |
---|
| 172 | |
---|
| 173 | texture_unit |
---|
| 174 | { |
---|
| 175 | texture bar_icon_speed.png 2d 0 // no mipmapping |
---|
| 176 | } |
---|
| 177 | } |
---|
| 178 | } |
---|
| 179 | } |
---|
| 180 | |
---|
| 181 | material Orxonox/BarIconHealth |
---|
| 182 | { |
---|
| 183 | technique |
---|
| 184 | { |
---|
| 185 | pass |
---|
| 186 | { |
---|
| 187 | lighting off |
---|
| 188 | scene_blend alpha_blend |
---|
| 189 | depth_check off |
---|
| 190 | |
---|
| 191 | texture_unit |
---|
| 192 | { |
---|
| 193 | texture bar_icon_health.png 2d 0 // no mipmapping |
---|
| 194 | } |
---|
| 195 | } |
---|
| 196 | } |
---|
| 197 | } |
---|
| 198 | |
---|
[10815] | 199 | material Orxonox/BarIconFuel |
---|
| 200 | { |
---|
| 201 | technique |
---|
| 202 | { |
---|
| 203 | pass |
---|
| 204 | { |
---|
| 205 | lighting off |
---|
| 206 | scene_blend alpha_blend |
---|
| 207 | depth_check off |
---|
| 208 | |
---|
| 209 | texture_unit |
---|
| 210 | { |
---|
| 211 | texture bar_icon_fuel.png 2d 0 // no mipmapping |
---|
| 212 | } |
---|
| 213 | } |
---|
| 214 | } |
---|
| 215 | } |
---|
| 216 | |
---|
[10686] | 217 | material Orxonox/WeaponSystemBackground |
---|
| 218 | { |
---|
| 219 | technique |
---|
| 220 | { |
---|
| 221 | pass |
---|
| 222 | { |
---|
| 223 | lighting off |
---|
| 224 | scene_blend alpha_blend |
---|
| 225 | depth_check off |
---|
| 226 | |
---|
| 227 | texture_unit |
---|
| 228 | { |
---|
| 229 | texture WeaponSystem.png 2d 0 // no mipmapping |
---|
| 230 | } |
---|
| 231 | } |
---|
| 232 | } |
---|
| 233 | } |
---|
| 234 | |
---|
[5313] | 235 | material Orxonox/Radar |
---|
| 236 | { |
---|
| 237 | technique |
---|
| 238 | { |
---|
| 239 | pass |
---|
| 240 | { |
---|
| 241 | lighting off |
---|
| 242 | scene_blend alpha_blend |
---|
| 243 | depth_check off |
---|
| 244 | |
---|
| 245 | texture_unit |
---|
| 246 | { |
---|
[7369] | 247 | texture radar.png |
---|
[5313] | 248 | } |
---|
| 249 | } |
---|
| 250 | } |
---|
| 251 | } |
---|
[9864] | 252 | |
---|
[9825] | 253 | material Orxonox/Radar3D |
---|
| 254 | { |
---|
| 255 | technique |
---|
| 256 | { |
---|
| 257 | pass |
---|
| 258 | { |
---|
| 259 | lighting off |
---|
| 260 | scene_blend alpha_blend |
---|
| 261 | depth_check off |
---|
[5313] | 262 | |
---|
[9825] | 263 | texture_unit |
---|
| 264 | { |
---|
| 265 | texture radar3D_2_0.png |
---|
| 266 | } |
---|
| 267 | } |
---|
| 268 | } |
---|
| 269 | } |
---|
| 270 | |
---|
[9864] | 271 | material Orxonox/Radar3DFront |
---|
| 272 | { |
---|
| 273 | technique |
---|
| 274 | { |
---|
| 275 | pass |
---|
| 276 | { |
---|
| 277 | lighting off |
---|
| 278 | scene_blend alpha_blend |
---|
| 279 | depth_check off |
---|
| 280 | |
---|
| 281 | texture_unit |
---|
| 282 | { |
---|
| 283 | texture radar3D_2_1.png |
---|
| 284 | } |
---|
| 285 | } |
---|
| 286 | } |
---|
| 287 | } |
---|
| 288 | |
---|
| 289 | material Orxonox/Radar3DBack |
---|
| 290 | { |
---|
| 291 | technique |
---|
| 292 | { |
---|
| 293 | pass |
---|
| 294 | { |
---|
| 295 | lighting off |
---|
| 296 | scene_blend alpha_blend |
---|
| 297 | depth_check off |
---|
| 298 | |
---|
| 299 | texture_unit |
---|
| 300 | { |
---|
| 301 | texture radar3D_2_2.png |
---|
| 302 | } |
---|
| 303 | } |
---|
| 304 | } |
---|
| 305 | } |
---|
| 306 | |
---|
[5313] | 307 | material Orxonox/RadarSquare |
---|
| 308 | { |
---|
| 309 | technique |
---|
| 310 | { |
---|
| 311 | pass |
---|
| 312 | { |
---|
| 313 | lighting off |
---|
| 314 | scene_blend alpha_blend |
---|
| 315 | depth_check off |
---|
| 316 | |
---|
| 317 | texture_unit |
---|
| 318 | { |
---|
[7369] | 319 | texture RadarSquare.png |
---|
[5313] | 320 | } |
---|
| 321 | } |
---|
| 322 | } |
---|
| 323 | } |
---|
| 324 | |
---|
| 325 | material Orxonox/RadarMarker |
---|
| 326 | { |
---|
| 327 | technique |
---|
| 328 | { |
---|
| 329 | pass |
---|
| 330 | { |
---|
| 331 | lighting off |
---|
| 332 | scene_blend alpha_blend |
---|
| 333 | depth_check off |
---|
| 334 | |
---|
| 335 | texture_unit |
---|
| 336 | { |
---|
[9864] | 337 | texture radar3D_2_1.png |
---|
[5313] | 338 | } |
---|
| 339 | } |
---|
| 340 | } |
---|
| 341 | } |
---|
| 342 | |
---|
| 343 | material Orxonox/WhiteDot |
---|
| 344 | { |
---|
| 345 | technique |
---|
| 346 | { |
---|
| 347 | pass |
---|
| 348 | { |
---|
| 349 | lighting off |
---|
| 350 | scene_blend alpha_blend |
---|
| 351 | depth_check off |
---|
| 352 | |
---|
| 353 | texture_unit |
---|
| 354 | { |
---|
[7369] | 355 | texture OrxonoxWhite.png |
---|
[5313] | 356 | } |
---|
| 357 | } |
---|
| 358 | } |
---|
| 359 | } |
---|
| 360 | |
---|
| 361 | material Orxonox/GreenDot |
---|
| 362 | { |
---|
| 363 | technique |
---|
| 364 | { |
---|
| 365 | pass |
---|
| 366 | { |
---|
| 367 | lighting off |
---|
| 368 | scene_blend alpha_blend |
---|
| 369 | depth_check off |
---|
| 370 | |
---|
| 371 | texture_unit |
---|
| 372 | { |
---|
[7369] | 373 | texture OrxonoxWhite.png |
---|
[5313] | 374 | colour_op_ex modulate src_manual src_current 0 1 0 |
---|
| 375 | } |
---|
| 376 | } |
---|
| 377 | } |
---|
| 378 | } |
---|
| 379 | |
---|
| 380 | material Orxonox/NavArrows |
---|
| 381 | { |
---|
| 382 | technique |
---|
| 383 | { |
---|
| 384 | pass |
---|
| 385 | { |
---|
| 386 | lighting off |
---|
| 387 | scene_blend alpha_blend |
---|
| 388 | depth_check off |
---|
| 389 | |
---|
| 390 | texture_unit |
---|
| 391 | { |
---|
[7369] | 392 | texture arrows.png |
---|
[5313] | 393 | } |
---|
| 394 | } |
---|
| 395 | } |
---|
| 396 | } |
---|
| 397 | |
---|
| 398 | material Orxonox/NavTDC |
---|
| 399 | { |
---|
| 400 | technique |
---|
| 401 | { |
---|
| 402 | pass |
---|
| 403 | { |
---|
| 404 | lighting off |
---|
| 405 | scene_blend alpha_blend |
---|
| 406 | depth_check off |
---|
| 407 | |
---|
| 408 | texture_unit |
---|
| 409 | { |
---|
[7369] | 410 | texture tdc.png |
---|
[5313] | 411 | } |
---|
| 412 | } |
---|
| 413 | } |
---|
| 414 | } |
---|
| 415 | |
---|
| 416 | material Orxonox/NavCrosshair |
---|
| 417 | { |
---|
| 418 | technique |
---|
| 419 | { |
---|
| 420 | pass |
---|
| 421 | { |
---|
| 422 | lighting off |
---|
| 423 | scene_blend add |
---|
| 424 | depth_check off |
---|
| 425 | |
---|
| 426 | texture_unit |
---|
| 427 | { |
---|
[7369] | 428 | texture crosshair2.png |
---|
[5313] | 429 | } |
---|
| 430 | } |
---|
| 431 | } |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | material Orxonox/Crosshair |
---|
| 435 | { |
---|
| 436 | technique |
---|
| 437 | { |
---|
| 438 | pass |
---|
| 439 | { |
---|
| 440 | lighting off |
---|
| 441 | scene_blend alpha_blend |
---|
| 442 | depth_check off |
---|
| 443 | |
---|
| 444 | texture_unit |
---|
| 445 | { |
---|
[7369] | 446 | texture crosshair.png |
---|
[5313] | 447 | } |
---|
| 448 | } |
---|
| 449 | } |
---|
| 450 | } |
---|
[6002] | 451 | |
---|
| 452 | material Orxonox/Crosshair3 |
---|
| 453 | { |
---|
| 454 | technique |
---|
| 455 | { |
---|
| 456 | pass |
---|
| 457 | { |
---|
| 458 | lighting off |
---|
| 459 | scene_blend alpha_blend |
---|
| 460 | depth_check off |
---|
| 461 | |
---|
| 462 | texture_unit |
---|
| 463 | { |
---|
[6678] | 464 | texture crosshair3.png 2d 0 //do not make any mipmaps |
---|
[6002] | 465 | } |
---|
| 466 | } |
---|
| 467 | } |
---|
[6198] | 468 | } |
---|
| 469 | |
---|
| 470 | material Orxonox/CenterOverlay |
---|
| 471 | { |
---|
| 472 | technique |
---|
| 473 | { |
---|
| 474 | pass |
---|
| 475 | { |
---|
| 476 | lighting off |
---|
| 477 | scene_blend alpha_blend |
---|
| 478 | depth_check off |
---|
| 479 | |
---|
| 480 | texture_unit |
---|
| 481 | { |
---|
[6678] | 482 | texture centeroverlay.png 2d 0 // no mipmapping |
---|
[6198] | 483 | } |
---|
| 484 | } |
---|
| 485 | } |
---|
| 486 | } |
---|
| 487 | |
---|
[6288] | 488 | material Orxonox/DirectionArrows1 |
---|
[6198] | 489 | { |
---|
| 490 | technique |
---|
| 491 | { |
---|
| 492 | pass |
---|
| 493 | { |
---|
| 494 | lighting off |
---|
| 495 | scene_blend alpha_blend |
---|
| 496 | depth_check off |
---|
| 497 | |
---|
| 498 | texture_unit |
---|
| 499 | { |
---|
[6678] | 500 | texture directionarrows1.png 2d 0 // no mipmapping |
---|
[6198] | 501 | } |
---|
| 502 | } |
---|
| 503 | } |
---|
[6288] | 504 | } |
---|
| 505 | |
---|
| 506 | material Orxonox/DirectionArrows2 |
---|
| 507 | { |
---|
| 508 | technique |
---|
| 509 | { |
---|
| 510 | pass |
---|
| 511 | { |
---|
| 512 | lighting off |
---|
| 513 | scene_blend alpha_blend |
---|
| 514 | depth_check off |
---|
| 515 | |
---|
| 516 | texture_unit |
---|
| 517 | { |
---|
[6678] | 518 | texture directionarrows2.png 2d 0 // no mipmapping |
---|
[6288] | 519 | } |
---|
| 520 | } |
---|
| 521 | } |
---|
| 522 | } |
---|
| 523 | |
---|
| 524 | material Orxonox/DirectionArrows3 |
---|
| 525 | { |
---|
| 526 | technique |
---|
| 527 | { |
---|
| 528 | pass |
---|
| 529 | { |
---|
| 530 | lighting off |
---|
| 531 | scene_blend alpha_blend |
---|
| 532 | depth_check off |
---|
| 533 | |
---|
| 534 | texture_unit |
---|
| 535 | { |
---|
[6678] | 536 | texture directionarrows3.png 2d 0 // no mipmapping |
---|
[6288] | 537 | } |
---|
| 538 | } |
---|
| 539 | } |
---|
| 540 | } |
---|
| 541 | |
---|
| 542 | material Orxonox/DirectionArrows4 |
---|
| 543 | { |
---|
| 544 | technique |
---|
| 545 | { |
---|
| 546 | pass |
---|
| 547 | { |
---|
| 548 | lighting off |
---|
| 549 | scene_blend alpha_blend |
---|
| 550 | depth_check off |
---|
| 551 | |
---|
| 552 | texture_unit |
---|
| 553 | { |
---|
[6678] | 554 | texture directionarrows4.png 2d 0 // no mipmapping |
---|
[6288] | 555 | } |
---|
| 556 | } |
---|
| 557 | } |
---|
[6309] | 558 | } |
---|
| 559 | |
---|
| 560 | material Orxonox/DamageOverlayTop |
---|
| 561 | { |
---|
| 562 | technique |
---|
| 563 | { |
---|
| 564 | pass |
---|
| 565 | { |
---|
| 566 | lighting off |
---|
| 567 | scene_blend alpha_blend |
---|
| 568 | depth_check off |
---|
| 569 | |
---|
| 570 | texture_unit |
---|
| 571 | { |
---|
[6678] | 572 | texture damageoverlaytop.png 2d 0 // no mipmapping |
---|
[6309] | 573 | } |
---|
| 574 | } |
---|
| 575 | } |
---|
| 576 | } |
---|
| 577 | |
---|
| 578 | material Orxonox/DamageOverlayRight |
---|
| 579 | { |
---|
| 580 | technique |
---|
| 581 | { |
---|
| 582 | pass |
---|
| 583 | { |
---|
| 584 | lighting off |
---|
| 585 | scene_blend alpha_blend |
---|
| 586 | depth_check off |
---|
| 587 | |
---|
| 588 | texture_unit |
---|
| 589 | { |
---|
[6678] | 590 | texture damageoverlayright.png 2d 0 // no mipmapping |
---|
[6309] | 591 | } |
---|
| 592 | } |
---|
| 593 | } |
---|
| 594 | } |
---|
| 595 | |
---|
| 596 | material Orxonox/DamageOverlayBottom |
---|
| 597 | { |
---|
| 598 | technique |
---|
| 599 | { |
---|
| 600 | pass |
---|
| 601 | { |
---|
| 602 | lighting off |
---|
| 603 | scene_blend alpha_blend |
---|
| 604 | depth_check off |
---|
| 605 | |
---|
| 606 | texture_unit |
---|
| 607 | { |
---|
[6678] | 608 | texture damageoverlaybottom.png 2d 0 // no mipmapping |
---|
[6309] | 609 | } |
---|
| 610 | } |
---|
| 611 | } |
---|
| 612 | } |
---|
| 613 | |
---|
| 614 | material Orxonox/DamageOverlayLeft |
---|
| 615 | { |
---|
| 616 | technique |
---|
| 617 | { |
---|
| 618 | pass |
---|
| 619 | { |
---|
| 620 | lighting off |
---|
| 621 | scene_blend alpha_blend |
---|
| 622 | depth_check off |
---|
| 623 | |
---|
| 624 | texture_unit |
---|
| 625 | { |
---|
[6678] | 626 | texture damageoverlayleft.png 2d 0 // no mipmapping |
---|
[6309] | 627 | } |
---|
| 628 | } |
---|
| 629 | } |
---|
[6678] | 630 | } |
---|
[10686] | 631 | |
---|
[11107] | 632 | material Orxonox/LightOn |
---|
| 633 | { |
---|
| 634 | technique |
---|
| 635 | { |
---|
| 636 | pass |
---|
| 637 | { |
---|
| 638 | lighting off |
---|
| 639 | scene_blend alpha_blend |
---|
| 640 | depth_check off |
---|
| 641 | |
---|
| 642 | texture_unit |
---|
| 643 | { |
---|
| 644 | texture LightOn.png 2d 0 // no mipmapping |
---|
| 645 | } |
---|
| 646 | } |
---|
| 647 | } |
---|
| 648 | } |
---|
| 649 | |
---|
| 650 | material Orxonox/LightOff |
---|
| 651 | { |
---|
| 652 | technique |
---|
| 653 | { |
---|
| 654 | pass |
---|
| 655 | { |
---|
| 656 | lighting off |
---|
| 657 | scene_blend alpha_blend |
---|
| 658 | depth_check off |
---|
| 659 | |
---|
| 660 | texture_unit |
---|
| 661 | { |
---|
| 662 | texture LightOff.png 2d 0 // no mipmapping |
---|
| 663 | } |
---|
| 664 | } |
---|
| 665 | } |
---|
| 666 | } |
---|
| 667 | |
---|
[10686] | 668 | material Orxonox/WSHUD_Weapon |
---|
| 669 | { |
---|
| 670 | technique |
---|
| 671 | { |
---|
| 672 | pass |
---|
| 673 | { |
---|
| 674 | lighting off |
---|
| 675 | scene_blend alpha_blend |
---|
| 676 | depth_check off |
---|
| 677 | |
---|
| 678 | texture_unit |
---|
| 679 | { |
---|
| 680 | texture WSHUD_Weapon.png 2d 0 // no mipmapping |
---|
| 681 | } |
---|
| 682 | } |
---|
| 683 | } |
---|
| 684 | } |
---|
| 685 | |
---|
| 686 | material Orxonox/WSHUD_Ready |
---|
| 687 | { |
---|
| 688 | technique |
---|
| 689 | { |
---|
| 690 | pass |
---|
| 691 | { |
---|
| 692 | lighting off |
---|
| 693 | scene_blend alpha_blend |
---|
| 694 | depth_check off |
---|
| 695 | |
---|
| 696 | texture_unit |
---|
| 697 | { |
---|
| 698 | texture WSHUD_Ready.png 2d 0 // no mipmapping |
---|
| 699 | } |
---|
| 700 | } |
---|
| 701 | } |
---|
| 702 | } |
---|
| 703 | |
---|
| 704 | material Orxonox/WSHUD_Reloading |
---|
| 705 | { |
---|
| 706 | technique |
---|
| 707 | { |
---|
| 708 | pass |
---|
| 709 | { |
---|
| 710 | lighting off |
---|
| 711 | scene_blend alpha_blend |
---|
| 712 | depth_check off |
---|
| 713 | |
---|
| 714 | texture_unit |
---|
| 715 | { |
---|
| 716 | texture WSHUD_Reloading.png 2d 0 // no mipmapping |
---|
| 717 | } |
---|
| 718 | } |
---|
| 719 | } |
---|
| 720 | } |
---|
| 721 | |
---|
| 722 | material Orxonox/WSHUD_Empty |
---|
| 723 | { |
---|
| 724 | technique |
---|
| 725 | { |
---|
| 726 | pass |
---|
| 727 | { |
---|
| 728 | lighting off |
---|
| 729 | scene_blend alpha_blend |
---|
| 730 | depth_check off |
---|
| 731 | |
---|
| 732 | texture_unit |
---|
| 733 | { |
---|
| 734 | texture WSHUD_Empty.png 2d 0 // no mipmapping |
---|
| 735 | } |
---|
| 736 | } |
---|
| 737 | } |
---|
| 738 | } |
---|
| 739 | |
---|
| 740 | material Orxonox/WSHUD_MunitionShare |
---|
| 741 | { |
---|
| 742 | technique |
---|
| 743 | { |
---|
| 744 | pass |
---|
| 745 | { |
---|
| 746 | lighting off |
---|
| 747 | scene_blend alpha_blend |
---|
| 748 | depth_check off |
---|
| 749 | |
---|
| 750 | texture_unit |
---|
| 751 | { |
---|
| 752 | texture WSHUD_MunitionShare.png 2d 0 // no mipmapping |
---|
| 753 | } |
---|
| 754 | } |
---|
| 755 | } |
---|
| 756 | } |
---|
| 757 | |
---|
| 758 | material Orxonox/WSHUD_MunitionSeparate |
---|
| 759 | { |
---|
| 760 | technique |
---|
| 761 | { |
---|
| 762 | pass |
---|
| 763 | { |
---|
| 764 | lighting off |
---|
| 765 | scene_blend alpha_blend |
---|
| 766 | depth_check off |
---|
| 767 | |
---|
| 768 | texture_unit |
---|
| 769 | { |
---|
| 770 | texture WSHUD_MunitionSeparate.png 2d 0 // no mipmapping |
---|
| 771 | } |
---|
| 772 | } |
---|
| 773 | } |
---|
| 774 | } |
---|
| 775 | |
---|
| 776 | material Orxonox/WSHUD_MunitionStack |
---|
| 777 | { |
---|
| 778 | technique |
---|
| 779 | { |
---|
| 780 | pass |
---|
| 781 | { |
---|
| 782 | lighting off |
---|
| 783 | scene_blend alpha_blend |
---|
| 784 | depth_check off |
---|
| 785 | |
---|
| 786 | texture_unit |
---|
| 787 | { |
---|
| 788 | texture WSHUD_MunitionStack.png 2d 0 // no mipmapping |
---|
| 789 | } |
---|
| 790 | } |
---|
| 791 | } |
---|
| 792 | } |
---|
| 793 | |
---|
| 794 | material Orxonox/WSHUD_Replenish |
---|
| 795 | { |
---|
| 796 | technique |
---|
| 797 | { |
---|
| 798 | pass |
---|
| 799 | { |
---|
| 800 | lighting off |
---|
| 801 | scene_blend alpha_blend |
---|
| 802 | depth_check off |
---|
| 803 | |
---|
| 804 | texture_unit |
---|
| 805 | { |
---|
| 806 | texture WSHUD_Replenish.png 2d 0 // no mipmapping |
---|
| 807 | } |
---|
| 808 | } |
---|
| 809 | } |
---|
| 810 | } |
---|
| 811 | |
---|
| 812 | material Orxonox/WSHUD_WM_Unknown |
---|
| 813 | { |
---|
| 814 | technique |
---|
| 815 | { |
---|
| 816 | pass |
---|
| 817 | { |
---|
| 818 | lighting off |
---|
| 819 | scene_blend alpha_blend |
---|
| 820 | depth_check off |
---|
| 821 | |
---|
| 822 | texture_unit |
---|
| 823 | { |
---|
| 824 | texture WSHUD_WM_Unknown.png 2d 0 // no mipmapping |
---|
| 825 | } |
---|
| 826 | } |
---|
| 827 | } |
---|
| 828 | } |
---|
| 829 | |
---|
| 830 | material Orxonox/WSHUD_WM_HsW01 |
---|
| 831 | { |
---|
| 832 | technique |
---|
| 833 | { |
---|
| 834 | pass |
---|
| 835 | { |
---|
| 836 | lighting off |
---|
| 837 | scene_blend alpha_blend |
---|
| 838 | depth_check off |
---|
| 839 | |
---|
| 840 | texture_unit |
---|
| 841 | { |
---|
| 842 | texture WSHUD_WM_HsW01.png 2d 0 // no mipmapping |
---|
| 843 | } |
---|
| 844 | } |
---|
| 845 | } |
---|
| 846 | } |
---|
| 847 | |
---|
| 848 | material Orxonox/WSHUD_WM_LightningGun |
---|
| 849 | { |
---|
| 850 | technique |
---|
| 851 | { |
---|
| 852 | pass |
---|
| 853 | { |
---|
| 854 | lighting off |
---|
| 855 | scene_blend alpha_blend |
---|
| 856 | depth_check off |
---|
| 857 | |
---|
| 858 | texture_unit |
---|
| 859 | { |
---|
| 860 | texture WSHUD_WM_LightningGun.png 2d 0 // no mipmapping |
---|
| 861 | } |
---|
| 862 | } |
---|
| 863 | } |
---|
| 864 | } |
---|
| 865 | |
---|
[11107] | 866 | material Orxonox/WSHUD_WM_FlameGun |
---|
| 867 | { |
---|
| 868 | technique |
---|
| 869 | { |
---|
| 870 | pass |
---|
| 871 | { |
---|
| 872 | lighting off |
---|
| 873 | scene_blend alpha_blend |
---|
| 874 | depth_check off |
---|
| 875 | |
---|
| 876 | texture_unit |
---|
| 877 | { |
---|
| 878 | texture WSHUD_WM_FlameGun.png 2d 0 // no mipmapping |
---|
| 879 | } |
---|
| 880 | } |
---|
| 881 | } |
---|
| 882 | } |
---|
| 883 | |
---|
[10686] | 884 | material Orxonox/WSHUD_WM_SplitGun |
---|
| 885 | { |
---|
| 886 | technique |
---|
| 887 | { |
---|
| 888 | pass |
---|
| 889 | { |
---|
| 890 | lighting off |
---|
| 891 | scene_blend alpha_blend |
---|
| 892 | depth_check off |
---|
| 893 | |
---|
| 894 | texture_unit |
---|
| 895 | { |
---|
| 896 | texture WSHUD_WM_SplitGun.png 2d 0 // no mipmapping |
---|
| 897 | } |
---|
| 898 | } |
---|
| 899 | } |
---|
| 900 | } |
---|
| 901 | |
---|
[10964] | 902 | material Orxonox/WSHUD_WM_MineGun |
---|
| 903 | { |
---|
| 904 | technique |
---|
| 905 | { |
---|
| 906 | pass |
---|
| 907 | { |
---|
| 908 | lighting off |
---|
| 909 | scene_blend alpha_blend |
---|
| 910 | depth_check off |
---|
| 911 | |
---|
| 912 | texture_unit |
---|
| 913 | { |
---|
| 914 | texture WSHUD_WM_MineGun.png 2d 0 // no mipmapping |
---|
| 915 | } |
---|
| 916 | } |
---|
| 917 | } |
---|
| 918 | } |
---|
| 919 | |
---|
[10686] | 920 | material Orxonox/WSHUD_WM_SimpleRocketFire |
---|
| 921 | { |
---|
| 922 | technique |
---|
| 923 | { |
---|
| 924 | pass |
---|
| 925 | { |
---|
| 926 | lighting off |
---|
| 927 | scene_blend alpha_blend |
---|
| 928 | depth_check off |
---|
| 929 | |
---|
| 930 | texture_unit |
---|
| 931 | { |
---|
| 932 | texture WSHUD_WM_SimpleRocketFire.png 2d 0 // no mipmapping |
---|
| 933 | } |
---|
| 934 | } |
---|
| 935 | } |
---|
| 936 | } |
---|
| 937 | |
---|
| 938 | material Orxonox/WSHUD_WM_RocketFire |
---|
| 939 | { |
---|
| 940 | technique |
---|
| 941 | { |
---|
| 942 | pass |
---|
| 943 | { |
---|
| 944 | lighting off |
---|
| 945 | scene_blend alpha_blend |
---|
| 946 | depth_check off |
---|
| 947 | |
---|
| 948 | texture_unit |
---|
| 949 | { |
---|
| 950 | texture WSHUD_WM_RocketFire.png 2d 0 // no mipmapping |
---|
| 951 | } |
---|
| 952 | } |
---|
| 953 | } |
---|
| 954 | } |
---|
| 955 | |
---|
| 956 | material Orxonox/WSHUD_WM_IceGun |
---|
| 957 | { |
---|
| 958 | technique |
---|
| 959 | { |
---|
| 960 | pass |
---|
| 961 | { |
---|
| 962 | lighting off |
---|
| 963 | scene_blend alpha_blend |
---|
| 964 | depth_check off |
---|
| 965 | |
---|
| 966 | texture_unit |
---|
| 967 | { |
---|
| 968 | texture WSHUD_WM_IceGun.png 2d 0 // no mipmapping |
---|
| 969 | } |
---|
| 970 | } |
---|
| 971 | } |
---|
| 972 | } |
---|
| 973 | |
---|
| 974 | material Orxonox/WSHUD_WM_GravityBombFire |
---|
| 975 | { |
---|
| 976 | technique |
---|
| 977 | { |
---|
| 978 | pass |
---|
| 979 | { |
---|
| 980 | lighting off |
---|
| 981 | scene_blend alpha_blend |
---|
| 982 | depth_check off |
---|
| 983 | |
---|
| 984 | texture_unit |
---|
| 985 | { |
---|
| 986 | texture WSHUD_WM_GravityBombFire.png 2d 0 // no mipmapping |
---|
| 987 | } |
---|
| 988 | } |
---|
| 989 | } |
---|
| 990 | } |
---|
| 991 | |
---|
| 992 | material Orxonox/WSHUD_WM_FusionFire |
---|
| 993 | { |
---|
| 994 | technique |
---|
| 995 | { |
---|
| 996 | pass |
---|
| 997 | { |
---|
| 998 | lighting off |
---|
| 999 | scene_blend alpha_blend |
---|
| 1000 | depth_check off |
---|
| 1001 | |
---|
| 1002 | texture_unit |
---|
| 1003 | { |
---|
| 1004 | texture WSHUD_WM_FusionFire.png 2d 0 // no mipmapping |
---|
| 1005 | } |
---|
| 1006 | } |
---|
| 1007 | } |
---|
| 1008 | } |
---|
| 1009 | |
---|
| 1010 | material Orxonox/WSHUD_WM_LaserFire |
---|
| 1011 | { |
---|
| 1012 | technique |
---|
| 1013 | { |
---|
| 1014 | pass |
---|
| 1015 | { |
---|
| 1016 | lighting off |
---|
| 1017 | scene_blend alpha_blend |
---|
| 1018 | depth_check off |
---|
| 1019 | |
---|
| 1020 | texture_unit |
---|
| 1021 | { |
---|
| 1022 | texture WSHUD_WM_LaserFire.png 2d 0 // no mipmapping |
---|
| 1023 | } |
---|
| 1024 | } |
---|
| 1025 | } |
---|
| 1026 | } |
---|
| 1027 | |
---|
| 1028 | material Orxonox/WSHUD_WM_EnergyDrink |
---|
| 1029 | { |
---|
| 1030 | technique |
---|
| 1031 | { |
---|
| 1032 | pass |
---|
| 1033 | { |
---|
| 1034 | lighting off |
---|
| 1035 | scene_blend alpha_blend |
---|
| 1036 | depth_check off |
---|
| 1037 | |
---|
| 1038 | texture_unit |
---|
| 1039 | { |
---|
| 1040 | texture WSHUD_WM_EnergyDrink.png 2d 0 // no mipmapping |
---|
| 1041 | } |
---|
| 1042 | } |
---|
| 1043 | } |
---|
| 1044 | } |
---|