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source: orxonox.OLD/trunk/src/lib/collision_detection/obb_tree.h @ 8730

Last change on this file since 8730 was 7711, checked in by patrick, 19 years ago

trunk: merged the cd branche back to trunk

File size: 1.4 KB
RevLine 
[4616]1/*!
[5039]2 * @file obb_tree.h
[4836]3  *  Definition of an obb tree (object oriented Bounding Box)
[4510]4
5*/
6
[4511]7#ifndef _OBB_TREE_H
8#define _OBB_TREE_H
[4510]9
[4514]10#include "bv_tree.h"
[6022]11#include "model.h"
[4616]12#include "material.h"
[4510]13
[4616]14class Material;
[4550]15class OBBTreeNode;
[4700]16class PNode;
[7711]17class WorldEntity;
[4550]18
[4511]19//! A class for representing an obb tree
[7711]20class OBBTree : public BVTree
21{
[4510]22
[4616]23  public:
[7711]24    OBBTree(int depth, const modelInfo* modInfo, WorldEntity* entity);
[4616]25    virtual ~OBBTree();
[4682]26    void init();
[4510]27
[7711]28    virtual void spawnBVTree(const modelInfo& modelInf);
[4616]29    virtual void flushTree();
[4510]30
[5026]31    virtual void collideWith(WorldEntity* entity1, WorldEntity* entity2);
[4635]32    virtual void drawBV(int depth, int drawMode) const;
[4528]33
[7711]34    /** returns the next if for the obb tree node @return integer id number of the next node */
35    inline const int getID() { return ++this->id;}
36    /** returns the root node of the bounding volume tree @return reference to the root node */
37    inline OBBTreeNode* getRootNode() const { return this->rootNode; }
38    inline WorldEntity* getOwner() const { return this->owner; }
[4622]39
[4616]40    void debug();
[4546]41
[4616]42  private:
43    OBBTreeNode*         rootNode;                        //!< reference to the root node of the tree
[7711]44    int                  id;                              //!< the next id of a obb tree node
45    int                  depth;                           //!< the depth of the tree to generate
46    WorldEntity*         owner;                           //!< owner
[4510]47};
48
[4511]49#endif /* _OBB_TREE_H */
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