Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 29, 2007, 6:17:40 PM (18 years ago)
Author:
snellen
Message:

space trigger and tick trigger are now scriptable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/scriptimprovements/src/world_entities/script_triggers/tick_trigger.cc

    r10609 r10610  
    2020ObjectListDefinition(TickTrigger);
    2121
    22 // CREATE_SCRIPTABLE_CLASS(TickTrigger,
    23 //             // Coordinates
    24 //                         addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor))
    25 //                             ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX))
    26 //                             ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY))
    27 //                             ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ))
    28 //             //Properties
    29 //                             ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName))
    30 //                             ->addMethod("setTarget", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setTarget))
    31 //                             ->addMethod("setTriggerParent", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setTriggerParent))
    32 //                             ->addMethod("setTriggerRemains", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setTriggerRemains))
    33 //                             ->addMethod("setActiveOnCreation", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setActiveOnCreation))
    34 //                             ->addMethod("setInvert", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setInvert))
    35 //                             ->addMethod("setRadius", Executor1<TickTrigger, lua_State*, float>(&TickTrigger::setRadius))
    36 //                             ->addMethod("setScript", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setScript))
    37 //                             ->addMethod("setFunction", Executor1<TickTrigger, lua_State*, const std::string&>(&TickTrigger::setFunction))
    38 //                             ->addMethod("setDebugDraw", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setDebugDraw))
    39 //                             ->addMethod("setAddToScript", Executor1<TickTrigger, lua_State*, bool>(&TickTrigger::setAddToScript))
    40 //                        );
     22CREATE_SCRIPTABLE_CLASS(TickTrigger,
     23             // Coordinates
     24                        addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor))
     25                            ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX))
     26                            ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY))
     27                            ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ))
     28             //Properties
     29                            ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName))
     30                            ->addMethod("setScript", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setScript))
     31                            ->addMethod("setFunction", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setFunction))
     32                            ->addMethod("setDebugDraw", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setDebugDraw))
     33             );
    4134
    4235
Note: See TracChangeset for help on using the changeset viewer.