Changeset 10807
- Timestamp:
- Nov 16, 2015, 2:44:09 PM (9 years ago)
- Location:
- code/branches/explosionChunksHS15
- Files:
-
- 35 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw
r9943 r10807 553 553 554 554 <Pawn team=1 health=1000 initialhealth=1000 maxhealth=1000 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=10000 name=HeavyCruiser_body radarname = "HeavyCruiser" > 555 <explosion > 556 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 557 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 558 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 559 </explosion> 555 560 <attached> 556 561 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_body.mesh" scale="40" /> … … 718 723 719 724 <Pawn team=1 health=300 initialhealth=300 maxhealth=300 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_sidearmL radarname = "HIDDEN" > 725 726 <explosion > 727 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 728 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 729 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 730 </explosion> 720 731 721 732 <attached> … … 758 769 759 770 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_sidearmLfront radarname = "HIDDEN" > 771 772 <explosion > 773 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 774 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 775 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 776 </explosion> 777 760 778 <attached> 761 779 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmLfront.mesh" scale="40" /> … … 772 790 773 791 <Pawn team=1 health=300 initialhealth=300 maxhealth=300 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_sidearmR radarname = "HIDDEN" > 792 <explosion > 793 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 794 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 795 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 796 </explosion> 774 797 <attached> 775 798 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmR.mesh" scale="40" /> … … 811 834 812 835 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=sidearmRfront radarname = "HIDDEN" > 836 <explosion > 837 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 838 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 839 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 840 </explosion> 813 841 <attached> 814 842 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_sidearmRfront.mesh" scale="40" /> … … 825 853 826 854 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_frontL radarname = "HIDDEN" > 855 <explosion > 856 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 857 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 858 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 859 </explosion> 827 860 <attached> 828 861 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_frontL.mesh" scale="40" /> … … 836 869 837 870 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_frontR radarname = "HIDDEN" > 871 <explosion > 872 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 873 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 874 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 875 </explosion> 838 876 <attached> 839 877 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_frontR.mesh" scale="40" /> … … 847 885 848 886 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_partL radarname = "HIDDEN" > 887 <explosion > 888 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 889 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 890 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 891 </explosion> 849 892 <attached> 850 893 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_partL.mesh" scale="40" /> … … 858 901 859 902 <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=1000 name=HeavyCruiser_partR radarname = "HIDDEN" > 903 <explosion > 904 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 905 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 906 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 907 </explosion> 860 908 <attached> 861 909 <Model position="0,0,0" direction="-1,0,0" mesh="HeavyCruiser_partR.mesh" scale="40" /> -
code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw
r10786 r10807 65 65 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 66 66 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 67 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />68 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />69 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />70 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />71 67 </explosion> 72 68 … … 81 77 82 78 <explosion> 79 <ExplosionPart mesh="WingDebris1.mesh" /> 80 <ExplosionPart mesh="WingDebris2.mesh" /> 83 81 84 82 </explosion> -
code/branches/explosionChunksHS15/data/levels/iiiJohnVane_EscapeTheBastards.oxw
r9992 r10807 288 288 </WaypointController> 289 289 </controller> 290 <explosion > 291 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 292 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 293 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 294 </explosion> 290 295 </Pawn> 291 296 -
code/branches/explosionChunksHS15/data/levels/kecks.oxw
r10262 r10807 348 348 349 349 350 <Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000 radarname = "Gravitation Box" >350 <Pawn health=20 position="0, 112900, 0" direction="0,-1,0" name="boxDestroyed" collisionType=dynamic mass=100000 radarname = "Gravitation Box" explosionchunks=0 > 351 351 <attached> 352 352 <Model position="0,0,0" scale="10" mesh="CuboidBody.mesh" /> … … 359 359 </WaypointController> 360 360 </controller> 361 <explosion > 362 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 363 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 364 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 365 </explosion> 361 366 </Pawn> 362 367 -
code/branches/explosionChunksHS15/data/levels/missionOne.oxw
r9985 r10807 526 526 </WaypointController> 527 527 </controller> 528 <explosion > 529 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 530 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 531 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 532 </explosion> 528 533 </Pawn> 529 534 … … 544 549 </WaypointController> 545 550 </controller> 551 <explosion > 552 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 553 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 554 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 555 </explosion> 546 556 </Pawn> 547 557 … … 562 572 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 563 573 </collisionShapes> 574 <explosion > 575 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 576 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 577 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 578 </explosion> 564 579 </Pawn> 565 580 … … 580 595 </WaypointController> 581 596 </controller> 597 <explosion > 598 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 599 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 600 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 601 </explosion> 582 602 </Pawn> 583 603 -
code/branches/explosionChunksHS15/data/levels/templates/FPS.oxt
r10258 r10807 24 24 <BoxCollisionShape position="0,-25,0" halfExtents="15,20,15" /> 25 25 </collisionShapes> 26 <explosion > 27 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 28 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 29 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 30 </explosion> 26 31 27 32 <camerapositions> -
code/branches/explosionChunksHS15/data/levels/templates/FPS_HS14.oxt
r10262 r10807 29 29 <CameraPosition position="-1,1,2.2" drag=false mouselook=true /> 30 30 </camerapositions> 31 <explosion > 32 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 33 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 34 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 35 </explosion> 31 36 32 37 <?lua -
code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiser.oxt
r10216 r10807 383 383 <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> --> 384 384 </collisionShapes> 385 <explosion > 386 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 387 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 388 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 389 </explosion> 385 390 <?lua 386 391 include("../includes/weaponSettingsHeavyCruiser.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/HeavyCruiserBody.oxt
r9943 r10807 210 210 <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="frontR, HOOK"/> --> 211 211 </collisionShapes> 212 <explosion > 213 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 214 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 215 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 216 </explosion> 212 217 <?lua 213 218 include("../includes/weaponSettingsHeavyCruiserBody.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/ModularSpaceShipTest.oxt
r10262 r10807 116 116 <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 117 117 </collisionShapes> 118 119 <explosion > 120 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 121 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 122 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 123 </explosion> 118 124 <?lua 119 125 include("../includes/weaponSettingsAssff.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/bigship.oxt
r9664 r10807 83 83 84 84 </collisionShapes> 85 86 <explosion > 87 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 88 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 89 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 90 91 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 92 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 93 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 94 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 95 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 96 </explosion> 85 97 <?lua 86 98 include("../includes/weaponSettingsbigship.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/enemyInvader.oxt
r9954 r10807 55 55 <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> 56 56 </collisionShapes> 57 <explosion > 58 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 59 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 61 62 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 63 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 64 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 65 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 66 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 67 </explosion> 57 68 <?lua 58 69 include("../includes/invaderWeapon.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt
r10669 r10807 56 56 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 57 57 </collisionShapes> 58 <explosion > 59 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 61 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 62 63 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 64 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 65 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 66 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 67 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 68 </explosion> 58 69 <?lua 59 70 include("../includes/weaponSettingsAssff.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff2.oxt
r8860 r10807 55 55 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 56 56 </collisionShapes> 57 <explosion > 58 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 59 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 61 62 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 63 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 64 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 65 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 66 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 67 </explosion> 57 68 <?lua 58 69 include("../includes/weaponSettingsAssff2.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipCollateralDamage.oxt
r9664 r10807 62 62 63 63 </collisionShapes> 64 65 <explosion > 66 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 67 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 68 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 69 70 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 71 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 72 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 73 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 74 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 75 </explosion> 64 76 65 77 -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipDodgeRace.oxt
r10262 r10807 60 60 <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> 61 61 </collisionShapes> 62 <explosion > 63 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 64 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 65 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 66 67 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 68 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 69 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 70 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 71 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 72 </explosion> 62 73 <?lua 63 74 include("../includes/invaderWeapon.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipEscort.oxt
r10752 r10807 56 56 <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> 57 57 </collisionShapes> 58 <explosion > 59 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 61 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 62 63 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 64 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 65 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 66 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 67 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 68 </explosion> 58 69 <?lua 59 70 include("../includes/weaponSettingsEscort.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipFS15.oxt
r10622 r10807 63 63 <BoxCollisionShape position="-5,5,4.3" halfExtents="1.4, 1.5, 1.4" /> 64 64 </collisionShapes> 65 66 <explosion > 67 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 68 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 69 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 70 71 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 72 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 73 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 74 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 75 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 76 </explosion> 65 77 <?lua 66 78 include("../includes/weaponSettingsFS15.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipGhost.oxt
r8858 r10807 52 52 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 53 53 </collisionShapes> 54 <explosion > 55 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 56 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 57 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 58 59 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 60 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 61 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 62 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 63 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 64 </explosion> 54 65 <?lua 55 66 include("../includes/weaponSettingsGhost.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipH2.oxt
r8858 r10807 41 41 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 42 42 </collisionShapes> 43 <explosion > 44 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 45 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 46 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 47 48 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 49 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 50 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 51 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 52 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 53 </explosion> 43 54 44 55 </SpaceShip> -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXY.oxt
r8858 r10807 35 35 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 36 36 </collisionShapes> 37 <explosion > 38 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 39 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 40 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 41 42 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 43 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 44 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 45 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 46 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 47 </explosion> 37 48 38 49 <?lua -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipHXYSL.oxt
r8858 r10807 34 34 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 35 35 </collisionShapes> 36 <explosion > 37 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 38 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 39 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 40 41 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 42 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 43 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 44 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 45 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 46 </explosion> 36 47 37 48 <?lua -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipHeartAttack.oxt
r10622 r10807 63 63 <BoxCollisionShape position="-5,5,4.3" halfExtents="1.4, 1.5, 1.4" /> 64 64 </collisionShapes> 65 <explosion > 66 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 67 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 68 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 69 70 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 71 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 72 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 73 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 74 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 75 </explosion> 65 76 <?lua 66 77 include("../includes/weaponSettingsHeartAttack.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt
r9943 r10807 59 59 <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> 60 60 </collisionShapes> 61 <explosion > 62 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 63 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 64 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 65 66 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 67 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 68 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 69 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 70 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 71 </explosion> 61 72 <?lua 62 73 include("../includes/invaderWeapon.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt
r8858 r10807 53 53 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 54 54 </collisionShapes> 55 <explosion > 56 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 57 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 58 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 59 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 61 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 62 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 63 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 64 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 65 </explosion> 55 66 56 67 <?lua -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipRace.oxt
r9348 r10807 57 57 58 58 </collisionShapes> 59 <explosion > 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 61 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 62 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 63 64 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 65 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 66 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 67 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 68 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 69 </explosion> 59 70 <?lua 60 71 include("../includes/weaponSettingsAssff.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipRing.oxt
r10622 r10807 53 53 <BoxCollisionShape position="0, 0,-12" halfExtents="4 , 4 ,7" /> 54 54 </collisionShapes> 55 <explosion > 56 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 57 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 58 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 59 60 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 61 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 62 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 63 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 64 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 65 </explosion> 55 66 <?lua 56 67 include("../includes/weaponSettingsRing.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipSpacecruiser.oxt
r9348 r10807 66 66 67 67 </collisionShapes> 68 <explosion > 69 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 70 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 71 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 72 73 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 74 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 75 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 76 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 77 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 78 </explosion> 68 79 <?lua 69 80 include("../includes/weaponSettingsSpacecruiser.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipSwallow.oxt
r8858 r10807 49 49 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 50 50 </collisionShapes> 51 <explosion > 52 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 53 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 54 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 55 56 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 57 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 58 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 59 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 60 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 61 </explosion> 51 62 <?lua 52 63 include("../includes/weaponSettingsSwallow.oxi") -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporter.oxt
r8858 r10807 34 34 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 35 35 </collisionShapes> 36 <explosion > 37 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 38 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 39 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 40 41 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 42 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 43 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 44 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 45 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 46 </explosion> 36 47 37 48 <?lua -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipTransporterSL.oxt
r8858 r10807 34 34 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 35 35 </collisionShapes> 36 <explosion > 37 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 38 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 39 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 40 41 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 42 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 43 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 44 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 45 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 46 </explosion> 36 47 37 48 <?lua -
code/branches/explosionChunksHS15/data/levels/templates/spaceshipTurret.oxt
r9664 r10807 44 44 <SphereCollisionShape radius="10" position = "0,0,0"/> 45 45 </collisionShapes> 46 <explosion > 47 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 48 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 49 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 50 51 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 52 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 53 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 54 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 55 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 56 </explosion> 46 57 <?lua 47 58 include("../includes/weaponSettingsTurret.oxi") -
code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc
r10786 r10807 120 120 if (GameMode::isMaster()) 121 121 { 122 this->destroyTimer_.setTimer(rnd(2, 3), false, createExecutor(createFunctor(&ExplosionPart::stop, this)));122 this->destroyTimer_.setTimer(rnd(2, 4), false, createExecutor(createFunctor(&ExplosionPart::stop, this))); 123 123 } 124 124 -
code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc
r10786 r10807 374 374 if (GameMode::isMaster()) 375 375 { 376 //this->deatheffect();377 376 this->goWithStyle(); 378 377 } … … 395 394 } 396 395 396 for (unsigned int i = 0; i < this->numexplosionchunks_; ++i) 397 { 398 ExplosionChunk* chunk = new ExplosionChunk(this->getContext()); 399 chunk->setPosition(this->getPosition()); 400 } 401 397 402 this->explosionSound_->setPosition(this->getPosition()); 398 403 this->explosionSound_->play(); 399 404 } 400 void Pawn::deatheffect() 401 { 402 orxout() << "deatheffect" << endl; 403 // play death effect 404 /*{ 405 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 406 effect->setPosition(this->getPosition()); 407 effect->setOrientation(this->getOrientation()); 408 effect->setDestroyAfterLife(true); 409 effect->setSource("Orxonox/explosion2b"); 410 effect->setLifetime(4.0f); 411 } 412 { 413 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 414 effect->setPosition(this->getPosition()); 415 effect->setOrientation(this->getOrientation()); 416 effect->setDestroyAfterLife(true); 417 effect->setSource("Orxonox/smoke6"); 418 effect->setLifetime(4.0f); 419 } 420 { 421 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 422 effect->setPosition(this->getPosition()); 423 effect->setOrientation(this->getOrientation()); 424 effect->setDestroyAfterLife(true); 425 effect->setSource("Orxonox/sparks"); 426 effect->setLifetime(4.0f); 427 }*/ 428 429 430 { 431 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 432 effect->setPosition(this->getPosition()); 433 effect->setOrientation(this->getOrientation()); 434 effect->setDestroyAfterLife(true); 435 effect->setSource("orxonox/explosion_flash2"); 436 effect->setLifetime(5.0f); 437 } 438 { 439 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 440 effect->setPosition(this->getPosition()); 441 effect->setOrientation(this->getOrientation()); 442 effect->setDestroyAfterLife(true); 443 effect->setSource("orxonox/explosion_flame2"); 444 effect->setLifetime(5.0f); 445 } 446 { 447 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 448 effect->setPosition(this->getPosition()); 449 effect->setOrientation(this->getOrientation()); 450 effect->setDestroyAfterLife(true); 451 effect->setSource("orxonox/explosion_shockwave2"); 452 effect->scale(20); 453 effect->setLifetime(5.0f); 454 }{ 455 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 456 effect->setPosition(this->getPosition()); 457 effect->setOrientation(this->getOrientation()); 458 effect->setDestroyAfterLife(true); 459 effect->setSource("orxonox/explosion_sparks2"); 460 effect->setLifetime(5.0f); 461 } 462 { 463 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 464 effect->setPosition(this->getPosition()); 465 effect->setOrientation(this->getOrientation()); 466 effect->setDestroyAfterLife(true); 467 effect->setSource("orxonox/explosion_streak2"); 468 effect->setLifetime(5.0f); 469 } 470 { 471 ParticleSpawner* effect = new ParticleSpawner(this->getContext()); 472 effect->setPosition(this->getPosition()); 473 effect->setOrientation(this->getOrientation()); 474 effect->setDestroyAfterLife(true); 475 effect->setSource("orxonox/explosion_afterglow"); 476 effect->scale(20); 477 effect->setLifetime(5.0f); 478 } 479 480 481 for (unsigned int i = 0; i < this->numexplosionchunks_; ++i) 482 { 483 ExplosionChunk* chunk = new ExplosionChunk(this->getContext()); 484 chunk->setPosition(this->getPosition()); 485 } 486 } 487 405 488 406 void Pawn::fired(unsigned int firemode) 489 407 { -
code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.h
r10752 r10807 209 209 virtual Controller* getSlave(); 210 210 virtual void goWithStyle(); 211 virtual void deatheffect();212 211 virtual void spawneffect(); 213 212
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