Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Nov 16, 2015, 2:44:09 PM (9 years ago)
Author:
vaydin
Message:

added explosioneffects to the xml files

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/explosionChunksHS15/data/levels/templates/spaceshipInvader.oxt

    r9943 r10807  
    5959      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    6060    </collisionShapes>
     61    <explosion >
     62      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     63      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     64      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     65
     66      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     67      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     70      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     71    </explosion>
    6172<?lua
    6273  include("../includes/invaderWeapon.oxi")
Note: See TracChangeset for help on using the changeset viewer.