Changeset 1152 for code/branches/network2/src/network/GameStateClient.cc
- Timestamp:
- Apr 24, 2008, 12:48:31 AM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/network2/src/network/GameStateClient.cc
r1106 r1152 115 115 if(!it){ 116 116 COUT(4) << "loadSnapshot:\tclassid: " << sync.classID << ", name: " << ID((unsigned int) sync.classID)->getName() << std::endl; 117 ///sigsegv may happen here again for some reason 118 ///sigsegv is receved after the COUT(4) above 117 119 Synchronisable *no = dynamic_cast<Synchronisable *>(ID((unsigned int) sync.classID)->fabricate()); 118 120 no->objectID=sync.objectID;
Note: See TracChangeset
for help on using the changeset viewer.