Changeset 11727 for code/branches/Presentation_HS17_merge/src/modules/asteroids2D/Asteroids2DWeapon.h
- Timestamp:
- Feb 11, 2018, 3:44:49 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/Presentation_HS17_merge/src/modules/asteroids2D/Asteroids2DWeapon.h
r11669 r11727 40 40 #include "weapons/weaponmodes/HsW01.h" 41 41 42 #include "Asteroids2D.h"43 44 42 namespace orxonox 45 43 { … … 49 47 Asteroids2DWeapon(Context* context); 50 48 virtual ~Asteroids2DWeapon(); 51 Asteroids2D* getGame();52 53 49 54 50 protected: 55 51 virtual void shot() override; //2D movement 56 52 WeakPtr<Projectile> projectile; 57 WeakPtr<Asteroids2D> game;58 53 }; 59 54 }
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