- Timestamp:
- Oct 28, 2008, 10:52:12 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy/src/network/packet/Gamestate.cc
r2034 r2035 157 157 if(!s) 158 158 { 159 s = Synchronisable::fabricate(mem, mode); 160 return false; 161 // if(!s) 162 // return false; 159 Synchronisable::fabricate(mem, mode); 163 160 } 164 161 else 165 162 { 166 163 bool b = s->updateData(mem, mode); 167 //assert(b);164 assert(b); 168 165 //if(!s->updateData(mem, mode)) 169 166 //return false;
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