- Timestamp:
- Oct 29, 2008, 12:48:11 AM (16 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy/src/network/packet/Gamestate.cc
r2035 r2041 254 254 HEADER->compressed = true; 255 255 assert(HEADER->compressed); 256 COUT( 3) << "gamestate compress datasize: " << HEADER->datasize << " compsize: " << HEADER->compsize << std::endl;256 COUT(4) << "gamestate compress datasize: " << HEADER->datasize << " compsize: " << HEADER->compsize << std::endl; 257 257 return true; 258 258 } … … 261 261 assert(HEADER); 262 262 assert(HEADER->compressed); 263 COUT( 3) << "GameStateClient: uncompressing gamestate. id: " << HEADER->id << ", baseid: " << HEADER->base_id << ", datasize: " << HEADER->datasize << ", compsize: " << HEADER->compsize << std::endl;263 COUT(4) << "GameStateClient: uncompressing gamestate. id: " << HEADER->id << ", baseid: " << HEADER->base_id << ", datasize: " << HEADER->datasize << ", compsize: " << HEADER->compsize << std::endl; 264 264 unsigned int datasize = HEADER->datasize; 265 265 unsigned int compsize = HEADER->compsize;
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