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Ignore:
Timestamp:
Oct 29, 2008, 12:48:11 AM (16 years ago)
Author:
landauf
Message:

bugs—
network++
endurance—
tiredness++

but it still doesn't work properly
(commit because oli is very impatient)

File:
1 edited

Legend:

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  • code/branches/objecthierarchy/src/network/packet/Gamestate.cc

    r2035 r2041  
    254254  HEADER->compressed = true;
    255255  assert(HEADER->compressed);
    256   COUT(3) << "gamestate compress datasize: " << HEADER->datasize << " compsize: " << HEADER->compsize << std::endl;
     256  COUT(4) << "gamestate compress datasize: " << HEADER->datasize << " compsize: " << HEADER->compsize << std::endl;
    257257  return true;
    258258}
     
    261261  assert(HEADER);
    262262  assert(HEADER->compressed);
    263   COUT(3) << "GameStateClient: uncompressing gamestate. id: " << HEADER->id << ", baseid: " << HEADER->base_id << ", datasize: " << HEADER->datasize << ", compsize: " << HEADER->compsize << std::endl;
     263  COUT(4) << "GameStateClient: uncompressing gamestate. id: " << HEADER->id << ", baseid: " << HEADER->base_id << ", datasize: " << HEADER->datasize << ", compsize: " << HEADER->compsize << std::endl;
    264264  unsigned int datasize = HEADER->datasize;
    265265  unsigned int compsize = HEADER->compsize;
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