- Timestamp:
- Apr 8, 2009, 12:36:08 AM (16 years ago)
- Location:
- code/branches/questsystem5
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/questsystem5
- Property svn:mergeinfo changed
-
code/branches/questsystem5/src/orxonox/objects/weaponSystem/WeaponSystem.h
- Property svn:mergeinfo changed
/code/branches/weaponsystem/src/orxonox/objects/weaponSystem/WeaponSystem.h (added) merged: 2778,2804,2852
r2710 r2907 53 53 //void fire(); 54 54 void fire(WeaponMode::Enum fireMode); 55 //void setActiveWeaponSet(unsigned int n);56 55 void attachWeaponPack(WeaponPack * wPack, unsigned int firemode); 57 56 WeaponSet * getWeaponSetPointer(unsigned int n); … … 59 58 WeaponPack * getWeaponPackPointer(unsigned int n); 60 59 void setNewMunition(std::string munitionType, Munition * munitionToAdd); 60 void setNewSharedMunition(std::string munitionType, Munition * munitionToAdd); 61 61 Munition * getMunitionType(std::string munitionType); 62 62 … … 74 74 std::vector<WeaponPack *> weaponPacks_; 75 75 std::map<std::string, Munition *> munitionSet_; 76 WeaponSet *activeWeaponSet_;77 76 Pawn *parentPawn_; 78 77 }; - Property svn:mergeinfo changed
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