- Timestamp:
- Jan 27, 2011, 7:50:16 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/ai/src/orxonox/controllers/ArtificialController.h
r7832 r7833 80 80 81 81 virtual void doFire(); 82 void setBotLevel(float level=1.0f); 83 inline float getBotLevel() const 84 { return this->botlevel_; } 82 85 83 86 protected: … … 144 147 int numberOfWeapons; 145 148 int weapons[WeaponSystem::MAX_WEAPON_MODES]; 149 float botlevel_; //< Makes the level of a bot configurable. 146 150 147 151 private:
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