Orxonox  0.0.5 Codename: Arcturus
AddReward.h
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28 
35 #ifndef _AddReward_H__
36 #define _AddReward_H__
37 
39 
40 #include <list>
42 
43 namespace orxonox
44 {
45 
65  {
66  public:
67  AddReward(Context* context);
68  virtual ~AddReward();
69 
70  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
71 
72  virtual bool invoke(PlayerInfo* player) override;
73 
74  private:
75  std::list<Rewardable*> rewards_;
76 
81  inline void addRewardable(Rewardable* reward)
82  { this->rewards_.push_back(reward); }
83 
84  const Rewardable* getRewardables(unsigned int index) const;
85 
86  };
87 
88 }
89 
90 #endif /* _AddReward_H__ */
Adds a list of Rewardables to a player.
Definition: AddReward.h:64
void addRewardable(Rewardable *reward)
Add a Rewardable object to the list of objects to be awarded to the player invoking the QuestEffect...
Definition: AddReward.h:81
std::list< Rewardable * > rewards_
A list of Rewardables to be added to the player invoking the QuestEffect.
Definition: AddReward.h:75
xmlelement
Definition: Super.h:519
Handles QuestEffects for Quests.
Definition: QuestEffect.h:56
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
Shared library macros, enums, constants and forward declarations for the questsystem module ...
Definition: Context.h:45
Rewardable is an Interface, that can be implemented by any object to enable it to be given as reward ...
Definition: Rewardable.h:50
Definition of the QuestEffect class.
Definition: PlayerInfo.h:39
#define _QuestsystemExport
Definition: QuestsystemPrereqs.h:60