35 #ifndef _CheckPoint_H__ 36 #define _CheckPoint_H__ 61 virtual void changedActivity();
64 virtual void triggered(
bool bIsTriggered);
65 virtual void notifyMaskUpdate();
68 { bIsDestination_ = isDestination; }
74 {
return bIsDestination_; }
77 { this->bIsFirst_ = isFirst; }
80 {
return this->bIsFirst_; }
83 { this->addTime_ = time; }
86 {
return this->addTime_; }
#define _ObjectsExport
Definition: ObjectsPrereqs.h:60
void setAddTime(float time)
Definition: CheckPoint.h:82
float addTime_
Definition: CheckPoint.h:90
bool bIsDestination_
Definition: CheckPoint.h:89
Interface for receiving window events.
Definition: RadarViewable.h:48
The WorldEntity represents everything that can be put in a Scene at a certain location.
Definition: WorldEntity.h:72
bool bIsFirst_
Definition: CheckPoint.h:88
const WorldEntity * getWorldEntity() const
Definition: CheckPoint.h:70
xmlelement
Definition: Super.h:519
void setDestination(bool isDestination)
Definition: CheckPoint.h:67
The DistanceTrigger is a Trigger that triggers whenever an object (that is of the specified target ty...
Definition: DistanceTrigger.h:93
void setFirst(bool isFirst)
Definition: CheckPoint.h:76
bool getDestination()
Definition: CheckPoint.h:73
Definition of the DistanceTrigger class.
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
bool getAddTime()
Definition: CheckPoint.h:85
Mode
Definition: CorePrereqs.h:102
bool getFirst()
Definition: CheckPoint.h:79
Shared library macros, enums, constants and forward declarations for the objects module ...
Definition: CheckPoint.h:54