Orxonox  0.0.5 Codename: Arcturus
Dock.h
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28 
35 #ifndef _Dock_H__
36 #define _Dock_H__
37 
38 #include "DockingPrereqs.h"
39 
40 #include <set>
41 
42 #include "core/EventIncludes.h"
43 #include "core/XMLPort.h"
44 
46 
47 #include "DockingAnimation.h"
48 #include "DockingEffect.h"
49 
51 
52 namespace orxonox // tolua_export
53 { // tolua_export
54 
55  class _DockingExport Dock // tolua_export
56  : public StaticEntity
57  { // tolua_export
58  public:
59  Dock(Context* context);
60  virtual ~Dock();
61 
62  // Trigger interface
63  bool execute(bool bTriggered, BaseObject* trigger);
64  bool undocking(bool bTriggered, BaseObject* trigger);
65 
66  // XML interface
67  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
68  virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override;
69 
70  // XML functions
71  bool addEffect(DockingEffect* effect);
72  const DockingEffect* getEffect(unsigned int index) const;
73  bool addAnimation(DockingAnimation* animation);
74  const DockingAnimation* getAnimation(unsigned int index) const;
75 
76  // Docking/undocking logic, checks conditions and invokes the DockingAnimations
77  bool dock(PlayerInfo* player);
78  bool undock(PlayerInfo* player);
79 
80  // Animation logic
81  bool dockingAnimationFinished(PlayerInfo* player);
82  bool undockingAnimationFinished(PlayerInfo* player);
83 
84  // LUA interface
85  // tolua_begin
86  void dock()
87  { this->dock(HumanController::getLocalControllerSingleton()->getPlayer()); }
88  void undock()
89  { this->undock(HumanController::getLocalControllerSingleton()->getPlayer()); }
90  static unsigned int getNumberOfActiveDocks();
91  static Dock* getActiveDockAtIndex(unsigned int index);
92  // tolua_end
93 
94  // Console commands
95  static void cmdDock();
96  static void cmdUndock();
97 
98  // Network functions
99  void showDockingDialogHelper(PlayerInfo* player);
100  void showUndockingDialogHelper(PlayerInfo* player);
101  static void showDockingDialog();
102 
103  private:
104  std::set<PlayerInfo*> candidates_;
105  std::set<PlayerInfo*> docked_;
106 
107  std::list<DockingEffect*> effects_;
108  std::list<DockingAnimation*> animations_;
109  }; // tolua_export
110 } // tolua_export
111 
112 #endif /* _Dock_H__ */
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
#define _DockingExport
Definition: DockingPrereqs.h:58
static HumanController * getLocalControllerSingleton()
Definition: HumanController.h:89
The StaticEntity is the simplest derivative of the orxonox::WorldEntity class.
Definition: StaticEntity.h:50
std::list< DockingAnimation * > animations_
The list of DockingAnimations to be executed before a player docks.
Definition: Dock.h:108
Handles DockingEffects for Docks.
Definition: DockingEffect.h:60
void undock()
Definition: Dock.h:88
Declaration of the XMLPort helper classes and macros.
Base class for docking animations used by Docks.
Definition: DockingAnimation.h:62
xmlelement
Definition: Super.h:519
std::set< PlayerInfo * > candidates_
A set of all players which are allowed to dock using the console command.
Definition: Dock.h:104
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
std::list< DockingEffect * > effects_
The list of DockingEffects to be executed when a player docks.
Definition: Dock.h:107
Mode
Definition: CorePrereqs.h:102
Definition: Dock.h:55
Definition of the DockingEffect class.
Definition: Context.h:45
Definition: PlayerInfo.h:39
void dock()
Definition: Dock.h:86
Shared library macros, enums, constants and forward declarations for the questsystem module ...
Definition of the DockingAnimation class.
std::set< PlayerInfo * > docked_
A set of all docked players.
Definition: Dock.h:105
Definition of the XMLPortEventState() macro, as well as some more useful macros.