Orxonox  0.0.5 Codename: Arcturus
DockingEffect.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
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22  * Author:
23  * Sven Stucki
24  * Co-authors:
25  * ...
26  *
27  */
28 
35 #ifndef _DockingEffect_H__
36 #define _DockingEffect_H__
37 
38 #include "core/XMLPort.h"
39 
40 #include "infos/PlayerInfo.h"
41 
42 #include "DockingPrereqs.h"
43 #include "DockingTarget.h"
44 
45 #include <list>
46 #include "core/BaseObject.h"
47 
48 namespace orxonox
49 {
50 
61  {
62  public:
63  DockingEffect(Context* context);
64  virtual ~DockingEffect();
65 
66  virtual bool docking(PlayerInfo* player) = 0;
67  virtual bool release(PlayerInfo* player) = 0;
68 
69  static bool invokeEffect(bool dock, PlayerInfo* player, std::list<DockingEffect*> & effects);
70  static DockingTarget *findTarget(std::string name);
71  };
72 
73 }
74 
75 #endif /* _DockingEffect_H__ */
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
#define _DockingExport
Definition: DockingPrereqs.h:58
::std::string string
Definition: gtest-port.h:756
Handles DockingEffects for Docks.
Definition: DockingEffect.h:60
Declaration of the XMLPort helper classes and macros.
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Declaration of BaseObject, the base class of all objects in Orxonox.
Definition: Context.h:45
Definition: PlayerInfo.h:39
Shared library macros, enums, constants and forward declarations for the questsystem module ...
DockingTargets for Docks.
Definition: DockingTarget.h:54
Definition of the DockingTarget class.