57 virtual void fire()
override;
60 { this->lifetime_ = lifetime; }
62 {
return this->lifetime_; }
Shared library macros, enums, constants and forward declarations for the weapons module ...
float sideAcceleration_
Definition: FlameGun.h:67
float getLifetime() const
Definition: FlameGun.h:61
xmlelement
Definition: Super.h:519
float lifetime_
Definition: FlameGun.h:66
A WeaponMode defines how a Weapon is used.
Definition: WeaponMode.h:49
static const int PROJECTILES_PER_FIRE
Definition: FlameGun.h:69
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
float speed_
Definition: FlameGun.h:65
A WeaponMode that fires burning projectiles.
Definition: FlameGun.h:50
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60
void setLifetime(float lifetime)
Definition: FlameGun.h:59