Orxonox  0.0.5 Codename: Arcturus
Hover.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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28 
35 #ifndef _Hover_H__
36 #define _Hover_H__
37 
38 #include "HoverPrereqs.h"
39 
40 #include <vector>
41 
42 #include "gametypes/Gametype.h"
43 #include "HoverOrigin.h"
44 
45 namespace orxonox
46 {
47  class _HoverExport Hover : public Gametype
48  {
49  public:
50  Hover(Context* context);
51 
52  virtual void tick(float dt) override;
53 
54  void setOrigin(HoverOrigin* origin)
55  { this->origin_ = origin; }
56 
57  inline int getNumberOfFlags() const
58  { return this->numberOfFlags_; }
59 
60  private:
62  std::vector<HoverFlag*> flags_;
64  bool firstTick_;
65  };
66 }
67 
68 #endif /* _Hover_H__ */
WeakPtr< HoverOrigin > origin_
Definition: Hover.h:61
The HoverOrigin implements the playing field Hover takes place in and allows for many parameters of t...
Definition: HoverOrigin.h:46
WeakPtr wraps a pointer to an object, which becomes nullptr if the object is deleted.
Definition: CorePrereqs.h:236
bool firstTick_
Definition: Hover.h:64
std::vector< HoverFlag * > flags_
Definition: Hover.h:62
#define _HoverExport
Definition: HoverPrereqs.h:60
void setOrigin(HoverOrigin *origin)
Definition: Hover.h:54
Shared library macros, enums, constants and forward declarations for the Hover module ...
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Gametype.h:63
Definition: Context.h:45
Definition: Hover.h:47
int getNumberOfFlags() const
Definition: Hover.h:57
int numberOfFlags_
Definition: Hover.h:63