57 virtual void fire()
override;
60 { this->freezeTime_ = freezeTime; }
62 {
return this->freezeTime_; }
64 { this->freezeFactor_ = freezeFactor; }
66 {
return this->freezeFactor_; }
float speed_
Definition: IceGun.h:69
Shared library macros, enums, constants and forward declarations for the weapons module ...
xmlelement
Definition: Super.h:519
A WeaponMode defines how a Weapon is used.
Definition: WeaponMode.h:49
void setFreezeFactor(float freezeFactor)
Definition: IceGun.h:63
float getFreezeTime() const
Definition: IceGun.h:61
A Gun that fires ice arrows that slow down any SpaceShip object that gets hit.
Definition: IceGun.h:50
float getFreezeFactor() const
Definition: IceGun.h:65
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
float freezeTime_
Definition: IceGun.h:70
float freezeFactor_
Definition: IceGun.h:71
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60
void setFreezeTime(float freezeTime)
Definition: IceGun.h:59