Orxonox  0.0.5 Codename: Arcturus
LaserMunition.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
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22  * Author:
23  * Martin Polak
24  * Co-authors:
25  * ...
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27  */
28 
34 #ifndef _LaserMunition_H__
35 #define _LaserMunition_H__
36 
37 #include "weapons/WeaponsPrereqs.h"
39 
40 namespace orxonox
41 {
42 
51  {
52  public:
53  LaserMunition(Context* context);
54  virtual ~LaserMunition() = default;
55  };
56 }
57 
58 #endif /* _LaserMunition_H__ */
Shared library macros, enums, constants and forward declarations for the weapons module ...
Implementation of the ReplenishingMunition class.
Munition that is replenished by a certain amount each time interval.
Definition: ReplenishingMunition.h:50
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Context.h:45
LaserMunition.
Definition: LaserMunition.h:50
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60