62 virtual void fire()
override;
65 {
return this->maxTimeUntilExplosion_; }
67 {
return this->timeUntilActivation_; }
70 { this->maxTimeUntilExplosion_ = maxTimeUntilExplosion; }
72 { this->timeUntilActivation_ = timeUntilActivation; }
Shared library macros, enums, constants and forward declarations for the weapons module ...
float timeUntilActivation_
Definition: MineGun.h:76
void setMaxTimeUntilExplosion(float maxTimeUntilExplosion)
Definition: MineGun.h:69
xmlelement
Definition: Super.h:519
A WeaponMode defines how a Weapon is used.
Definition: WeaponMode.h:49
float speed_
Definition: MineGun.h:74
float getMaxTimeUntilExplosion() const
Definition: MineGun.h:64
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
void setTimeUntilActivation(float timeUntilActivation)
Definition: MineGun.h:71
A Weapon that drops mines to space.
Definition: MineGun.h:55
float maxTimeUntilExplosion_
Definition: MineGun.h:75
float getTimeUntilActivation() const
Definition: MineGun.h:66
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60