Orxonox  0.0.5 Codename: Arcturus
MineGun.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
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16  * GNU General Public License for more details.
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21  *
22  * Author:
23  * Fabien Vultier
24  * Jannis Holzer
25  * Co-authors:
26  * ...
27  *
28  */
29 
41 #ifndef _MineGun_H__
42 #define _MineGun_H__
43 
44 #include "weapons/WeaponsPrereqs.h"
46 
47 namespace orxonox
48 {
49 
56  {
57  public:
58  MineGun(Context* context);
59  virtual ~MineGun();
60 
61  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
62  virtual void fire() override;
63 
64  inline float getMaxTimeUntilExplosion() const
65  { return this->maxTimeUntilExplosion_; }
66  inline float getTimeUntilActivation() const
67  { return this->timeUntilActivation_; }
68  protected:
69  inline void setMaxTimeUntilExplosion(float maxTimeUntilExplosion)
70  { this->maxTimeUntilExplosion_ = maxTimeUntilExplosion; }
71  inline void setTimeUntilActivation(float timeUntilActivation)
72  { this->timeUntilActivation_ = timeUntilActivation; }
73  private:
74  float speed_; //The speed of the fired projectile.
77  };
78 }
79 
80 #endif /* _MineGun_H__ */
Shared library macros, enums, constants and forward declarations for the weapons module ...
float timeUntilActivation_
Definition: MineGun.h:76
void setMaxTimeUntilExplosion(float maxTimeUntilExplosion)
Definition: MineGun.h:69
xmlelement
Definition: Super.h:519
A WeaponMode defines how a Weapon is used.
Definition: WeaponMode.h:49
float speed_
Definition: MineGun.h:74
float getMaxTimeUntilExplosion() const
Definition: MineGun.h:64
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
void setTimeUntilActivation(float timeUntilActivation)
Definition: MineGun.h:71
A Weapon that drops mines to space.
Definition: MineGun.h:55
Definition: Context.h:45
float maxTimeUntilExplosion_
Definition: MineGun.h:75
float getTimeUntilActivation() const
Definition: MineGun.h:66
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60