Orxonox  0.0.5 Codename: Arcturus
Thread.h
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2  * ORXONOX - the hottest 3D action shooter ever to exist
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28 
34 #ifndef _Thread_H__
35 #define _Thread_H__
36 
37 #include "CorePrereqs.h"
38 
39 namespace boost{
40  class recursive_mutex;
41 }
42 
43  namespace orxonox
44 {
46  {
47  public:
48  Thread();
49  virtual ~Thread();
50 
51  bool isWorking();
52  void waitUntilFinished();
53  bool evaluateExecutor( const ExecutorPtr& executor );
54 
55  private:
56  void threadLoop();
57 
59  bool isWorking_;
61  boost::thread* workerThread_;
62  boost::mutex* executorMutex_;
63  boost::mutex* isWorkingMutex_;
64  boost::mutex* stopThreadMutex_;
65  };
66 
67  }
68 
69 #endif /* _Thread_H__ */
Definition: CorePrereqs.h:309
boost::mutex * executorMutex_
Definition: Thread.h:62
Shared library macros, enums, constants and forward declarations for the core library ...
boost::mutex * stopThreadMutex_
Definition: Thread.h:64
boost::mutex * isWorkingMutex_
Definition: Thread.h:63
bool isWorking_
Definition: Thread.h:59
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
#define _CoreExport
Definition: CorePrereqs.h:61
ExecutorPtr executor_
Definition: Thread.h:58
Definition: Thread.h:45
boost::thread * workerThread_
Definition: Thread.h:61
bool stopThread_
Definition: Thread.h:60
std::shared_ptr< Executor > ExecutorPtr
Definition: ExecutorPtr.h:55