addBots(unsigned int amount) override | orxonox::Mission | inlinevirtual |
addEventListener(BaseObject *listener) | orxonox::BaseObject | |
addEventSource(BaseObject *source, const std::string &state) | orxonox::BaseObject | |
addEventState(const std::string &name, EventState *container) | orxonox::BaseObject | protected |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
addTime(float t) | orxonox::Gametype | virtual |
allowedInGame_ | orxonox::TeamGametype | protected |
allowFriendlyFire_ | orxonox::TeamGametype | protected |
allowPawnDamage(Pawn *victim, Pawn *originator=nullptr) override | orxonox::TeamGametype | virtual |
allowPawnDeath(Pawn *victim, Pawn *originator=nullptr) override | orxonox::TeamGametype | virtual |
allowPawnHit(Pawn *victim, Pawn *originator=nullptr) override | orxonox::TeamGametype | virtual |
announceTeamWin(int winnerTeam) | orxonox::TeamGametype | protected |
assignDefaultPawnsIfNeeded() | orxonox::Gametype | protectedvirtual |
bActive_ | orxonox::BaseObject | protected |
BaseObject(Context *context) | orxonox::BaseObject | |
bAutoEnd_ | orxonox::Gametype | protected |
bAutoStart_ | orxonox::Gametype | protected |
bForceSpawn_ | orxonox::Gametype | protected |
botclass_ | orxonox::Gametype | protected |
bVisible_ | orxonox::BaseObject | protected |
changedActivity() | orxonox::BaseObject | inlinevirtual |
changedMainStateName() | orxonox::BaseObject | virtual |
changedName() | orxonox::BaseObject | inlinevirtual |
changedVisibility() | orxonox::BaseObject | inlinevirtual |
checkStart() | orxonox::Gametype | protectedvirtual |
colourPawn(Pawn *pawn, int teamNr) | orxonox::TeamGametype | protected |
Configurable() | orxonox::Configurable | |
defaultControllableEntity_ | orxonox::Gametype | protected |
destroy() | orxonox::Destroyable | |
Destroyable() | orxonox::Destroyable | |
destroyLater() | orxonox::Destroyable | |
end() override | orxonox::Mission | virtual |
endMission(bool accomplished) | orxonox::Mission | static |
exportMementoState() override | orxonox::Gametype | protectedvirtual |
findAndSetTeam(PlayerInfo *player) | orxonox::TeamGametype | virtual |
fireEvent(const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator, const std::string &name="") | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
Gametype(Context *context) | orxonox::Gametype | |
getBestSpawnPoint(PlayerInfo *player) const override | orxonox::TeamGametype | protectedvirtual |
getContext() const | orxonox::Listable | inline |
getCreator() const | orxonox::BaseObject | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) const | orxonox::Identifiable | inline |
getEventListener(unsigned int index) const | orxonox::BaseObject | |
getEventSource(unsigned int index, const std::string &state) const | orxonox::BaseObject | |
getEventState(const std::string &name) const | orxonox::BaseObject | protected |
getFile() const | orxonox::BaseObject | inline |
getFilename() const | orxonox::BaseObject | |
getGametype() const | orxonox::BaseObject | inline |
getGametypeInfo() const | orxonox::Gametype | inline |
getHUDTemplate() const | orxonox::Gametype | inline |
getHumansInTeam(int team) | orxonox::TeamGametype | |
getIdentifier() const | orxonox::Identifiable | inline |
getLevel() const | orxonox::BaseObject | inline |
getLives() | orxonox::Mission | inline |
getLoaderIndentation() const | orxonox::BaseObject | inline |
getMainStateName() const | orxonox::BaseObject | inline |
getName() const | orxonox::BaseObject | inline |
getNamespace() const | orxonox::BaseObject | inline |
getNumberOfPlayers() const | orxonox::Gametype | inline |
getOldName() const | orxonox::BaseObject | inline |
getPlayers() const | orxonox::Gametype | inline |
getReferenceCount() const | orxonox::Destroyable | inline |
getScene() const | orxonox::BaseObject | inline |
getSceneID() const | orxonox::BaseObject | inlinevirtual |
getScore(PlayerInfo *player) const | orxonox::Gametype | |
getStartCountdown() const | orxonox::Gametype | inline |
getTeam(PlayerInfo *player) | orxonox::TeamGametype | |
getTeamColour(int teamnr) const | orxonox::TeamGametype | inline |
getTeamScore(PlayerInfo *player) | orxonox::TeamGametype | |
getTeamSize(int team) | orxonox::TeamGametype | |
getTemplates() const | orxonox::BaseObject | inline |
getTime() | orxonox::Gametype | inline |
getTimerIsActive() | orxonox::Gametype | inline |
GSLevelMemento() | orxonox::GSLevelMemento | |
gtinfo_ | orxonox::Gametype | protected |
hasEnded() const | orxonox::Gametype | inline |
hasStarted() const | orxonox::Gametype | inline |
Identifiable() | orxonox::Identifiable | |
importMementoState(const std::vector< GSLevelMementoState * > &states) override | orxonox::Gametype | protectedvirtual |
init() | orxonox::Gametype | virtual |
initialStartCountdown_ | orxonox::Gametype | protected |
isA(const Identifier *identifier) | orxonox::Identifiable | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isA(const Identifiable *object) | orxonox::Identifiable | |
isActive() const | orxonox::BaseObject | inline |
isChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectParentOf(const Identifiable *object) | orxonox::Identifiable | |
isExactlyA(const Identifier *identifier) | orxonox::Identifiable | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isExactlyA(const Identifiable *object) | orxonox::Identifiable | |
isInitialized() const | orxonox::BaseObject | inline |
isParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isParentOf(const Identifiable *object) | orxonox::Identifiable | |
isStartCountdownRunning() const | orxonox::Gametype | inline |
isVisible() const | orxonox::BaseObject | inline |
killBots(unsigned int amount=0) | orxonox::Gametype | |
Listable() | orxonox::Listable | |
Listable(Context *context) | orxonox::Listable | |
lives_ | orxonox::Mission | protected |
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier) | orxonox::BaseObject | static |
mainStateFunctor_ | orxonox::BaseObject | protected |
mainStateName_ | orxonox::BaseObject | protected |
maxPlayers_ | orxonox::TeamGametype | protected |
Mission(Context *context) | orxonox::Mission | |
missionAccomplished_ | orxonox::Mission | protected |
name_ | orxonox::BaseObject | protected |
networkTemplateNames_ | orxonox::BaseObject | protected |
numberOfBots_ | orxonox::Gametype | protected |
oldName_ | orxonox::BaseObject | protected |
operator=(const OrxonoxClass &)=default | orxonox::OrxonoxClass | |
OrxonoxClass() | orxonox::OrxonoxClass | |
OrxonoxInterface() | orxonox::OrxonoxInterface | |
pawnKilled(Pawn *victim, Pawn *killer=nullptr) override | orxonox::Mission | protectedvirtual |
pawnPostSpawn(Pawn *pawn) | orxonox::Gametype | virtual |
pawnPreSpawn(Pawn *pawn) | orxonox::Gametype | virtual |
pawnsAreInTheSameTeam(Pawn *pawn1, Pawn *pawn2) | orxonox::TeamGametype | protected |
playerChangedName(PlayerInfo *player) | orxonox::Gametype | virtual |
playerEntered(PlayerInfo *player) override | orxonox::TeamGametype | virtual |
playerLeft(PlayerInfo *player) override | orxonox::TeamGametype | virtual |
playerPostSpawn(PlayerInfo *player) | orxonox::Gametype | virtual |
playerPreSpawn(PlayerInfo *player) | orxonox::Gametype | virtual |
players_ | orxonox::Gametype | protected |
playerScored(PlayerInfo *player, int score=1) | orxonox::Gametype | virtual |
playerStartsControllingPawn(PlayerInfo *player, Pawn *pawn) override | orxonox::TeamGametype | virtual |
playerStopsControllingPawn(PlayerInfo *player, Pawn *pawn) | orxonox::Gametype | virtual |
playerSwitched(PlayerInfo *player, Gametype *newgametype) | orxonox::Gametype | virtual |
playerSwitchedBack(PlayerInfo *player, Gametype *oldgametype) | orxonox::Gametype | virtual |
preDestroy() | orxonox::Destroyable | inlineprotectedvirtual |
processEvent(Event &event) | orxonox::BaseObject | virtual |
registerSpawnPoint(SpawnPoint *spawnpoint) | orxonox::Gametype | inline |
removeEventSource(BaseObject *source) | orxonox::BaseObject | |
removeTime(float t) | orxonox::Gametype | virtual |
resetTimer() | orxonox::Gametype | virtual |
resetTimer(float t) | orxonox::Gametype | virtual |
scoreboard_ | orxonox::Gametype | protected |
scoreboardTemplate_ | orxonox::Gametype | protected |
setActive(bool bActive) | orxonox::BaseObject | inline |
setConfigValues() | orxonox::TeamGametype | |
setContext(Context *context) | orxonox::Listable | |
setCreator(BaseObject *creator) | orxonox::BaseObject | inline |
setDefaultObjectColour(Pawn *pawn) | orxonox::TeamGametype | protected |
setFile(const XMLFile *file) | orxonox::BaseObject | inline |
setGametype(const StrongOrWeakPtr< Gametype > &gametype) | orxonox::BaseObject | inline |
setHUDTemplate(const std::string &name) | orxonox::Gametype | inline |
setLevel(const StrongOrWeakPtr< Level > &level) | orxonox::BaseObject | inline |
setLives(unsigned int amount) | orxonox::Mission | inline |
setLivesWrapper(unsigned int amount) | orxonox::Mission | static |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | inline |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | inline |
setMissionAccomplished(bool acc) | orxonox::Mission | inline |
setName(const std::string &name) | orxonox::BaseObject | inline |
setNamespace(const StrongOrWeakPtr< Namespace > &ns) | orxonox::BaseObject | inline |
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID) | orxonox::BaseObject | inline |
setTeamColour(PlayerInfo *player, Pawn *pawn) | orxonox::TeamGametype | protected |
setTeams() | orxonox::Mission | virtual |
setTimeLimit(float t) | orxonox::Gametype | inline |
setVisible(bool bVisible) | orxonox::BaseObject | inline |
showMenu() | orxonox::Gametype | |
showMenuTimer_ | orxonox::Gametype | protected |
spawnDeadPlayersIfRequested() override | orxonox::TeamGametype | virtual |
spawnPlayer(PlayerInfo *player) | orxonox::Gametype | protectedvirtual |
spawnPlayerAsDefaultPawn(PlayerInfo *player) | orxonox::Gametype | protectedvirtual |
spawnPlayersIfRequested() | orxonox::Gametype | protectedvirtual |
spawnpoints_ | orxonox::Gametype | protected |
start() override | orxonox::Mission | virtual |
startTimer() | orxonox::Gametype | inline |
stopTimer() | orxonox::Gametype | inline |
teamcolours_ | orxonox::TeamGametype | protected |
TeamGametype(Context *context) | orxonox::TeamGametype | |
teamnumbers_ | orxonox::TeamGametype | protected |
teams_ | orxonox::TeamGametype | protected |
tick(float dt) override | orxonox::Mission | virtual |
Tickable() | orxonox::Tickable | protected |
time_ | orxonox::Gametype | protected |
timeLimit_ | orxonox::Gametype | protected |
timerIsActive_ | orxonox::Gametype | protected |
unregisterObject() | orxonox::Listable | |
XMLEventPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | virtual |
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | virtual |
~BaseObject() | orxonox::BaseObject | virtual |
~Destroyable() | orxonox::Destroyable | virtual |
~Gametype() | orxonox::Gametype | virtual |
~Identifiable() | orxonox::Identifiable | inlinevirtual |
~Listable() | orxonox::Listable | virtual |
~Mission() | orxonox::Mission | inlinevirtual |
~TeamGametype() | orxonox::TeamGametype | inlinevirtual |